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Gallery. Vulkan/OpenGL/DirectX

🕑 Added 2025-08-31 19:20:00 +0000 UTC
Gallery. Vulkan/OpenGL/DirectX
Gallery. Vulkan/OpenGL/DirectX
Gallery. Vulkan/OpenGL/DirectX
Gallery. Vulkan/OpenGL/DirectX

Comments

Eiusive Sendo

Hello, how I obatin my licence? thx

Jerry Mack Fletcher

Nvm I joined

Jerry Mack Fletcher

Cg in games right? Im already in it. User is LRDOR

tuslin

https://discord.com/invite/vAsyfkhAZ9

tuslin

https://discord.com/invite/vAsyfkhAZ9

Jerry Mack Fletcher

Jericho_Malone

also which version is now the recommended for rpcs3? the beta 0.8? or maybe alpha or older ones? Thanks in advance.

Jericho_Malone

tuslin

Never used it, better ask on discord "cg in games"

Matt Hodson

Sorry I have another question, is it possible to use VulkanRipper with PCSX2? I’ve tried putting the files in the same folder but doesn’t seem to work

Matt Hodson

Thanks I got it working once I discovered the .NR rip option!

Matt Hodson

Thanks for the quick reply, will give it a try later! The tool works really well other than my teething issues with FoV, excited to try some 3D prints!

tuslin

Try next trick. Find sphere in your rip, remember its id. Then open log of this rip find InverseProjectionMatrix[id]

Matt Hodson

So I've managed to rip from RPCS3 however in Blender the FoV doesn't display correctly. Is there a log somewhere with the values or is it case of trial and error changing the FoV value in vk_config file?


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