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dustbuddy

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dustbuddy posts

Posts: 158 Files: 607
dustbuddy post (Vore) Touching Tips from patreon

(Vore) Touching Tips

Sketch Commission

dustbuddy post Storming Sue from patreon

Storming Sue

Commission

[Poll] we're doin a thing

1st Place = Giantess2nd Place = TinyYou can vote for multiple entries.

Art Storage + Poll

Here's a partial compiling of some of my art. Not uploading it all immediately as I want to get a personal and community feel for its organization.I'm speculating having as much art thumbnails in the same space will help everyone navigate to the art they like more. However, I want to figure out how to handle things like alts or multiple page works taking up too much space, while still allowing users can find the specific page they want. As well, I'm currently using monthsas a way of ...

Poll

I will be organizing full-resolution Patreon posts to accessible cloud storage soon-ish. I'm curious if you'd like vore images to have their own separate area." Do you like vore/mawshots? "

dustbuddy post Stress Relief from patreon

Stress Relief

a little sketch between commissions. hope you like it!Uploaded two to test something

dustbuddy post Intermittent Sketches from patreon

Intermittent Sketches

Some warm-up sketches I've done between commissions

dustbuddy post Noelle & Mimosa Commission from patreon

Noelle & Mimosa Commission

dustbuddy post Monthly Doodles - January 2025 from patreon

Monthly Doodles - January 2025

Didn't do the doodles as much as I would have liked to this month, but I have some new ideas.

dustbuddy post Widowmaker's Collection [8k] from patreon

Widowmaker's Collection [8k]

More high-resolution practice. Can you find all the tinies?

dustbuddy post WIP - At the Foot of the Mountain from patreon

WIP - At the Foot of the Mountain

Playing around with shading. I know in most macro art you don't need that much detail to convey a sense of scale, but for some of my larger canvases, I want to be able to visually explore the "landscape." However, there has to be details worth zooming in for, otherwise there's no reason to scale up these drawings. Hence, I will be revisiting this to experiment with detailing.

dustbuddy post Comic and Character Design (1/4) from patreon

Comic and Character Design (1/4)

I'm in the middle of creating an exciting, vampiric, building out-growth comic for a friend. I've spent a great deal of time educating myself how I'd like to draw cramped room scenes in forced perspective, as well as re-tailoring my workflow to better produce comics and design characters.With permission, I've redesigned my client's OC to have several layers of clothing to outgrow. In these first few pages, I'm finalizing some details and colors in her design before gettin...

dustbuddy post Lara Croft's Discovery from patreon

Lara Croft's Discovery

Doing some perspective practice again.A reoccurring issue I have in my personal, forced perspective work is how to handle body proportions. Lately, I've been sticking with stylized but not excessively exaggerated proportions to help sell distance. As, say, a large butt further away would look "normal-sized" but appear disjointed from the angle. So that's a side-quest for future me for figure that out.

dustbuddy post Monthly Doodles - December 2024 from patreon

Monthly Doodles - December 2024

I have a particular why I enjoy shading, but I regularly attempt "traditional" painting techniques to help me explore new methods and workflows for my own style. With my gradual shift to creating black-and-white comics, I'm learning to improve my value balancing. For at least if the grays are right, adding colors afterwards is an easy process.

dustbuddy post Sketches - Autumn 2024 from patreon

Sketches - Autumn 2024

The second half of 2024 included many attempts to expand my art abilities into more traditional techniques. While I like line art inking (that I usually gave cel some shading for completeness), I feel that striving for a more realistic, high-contrast stylized shading benefits the stronger, forced perspective angles I enjoy constructing. I need to create many more drawings so I continue to improve my shading, and my 2025 goals include actually doing and completing the intermittent week drawing ga...

dustbuddy post Daily Sketch Guantlet 2/5 from patreon

Daily Sketch Guantlet 2/5

dustbuddy post Daily Sketch Gauntlet from patreon

Daily Sketch Gauntlet

dustbuddy post Monthly Doodles - September 2024 from patreon

Monthly Doodles - September 2024

It's been a busy month. My computer bricked, so I needed to work extra days to buy some new parts. After being away from the canvas, my hands don't feel as steady now. To amend this, I'll be doing a daily sketch guantlet again.

dustbuddy post Monthly Doodles - August 2024 from patreon

Monthly Doodles - August 2024

July and August were months of heavy cleaning and organization. I did burn out a little, though I've still been doing very rough sketches here and there.Lately, I've felt dissatisfied with how I do faces, specifically shading them and getting the eyes to be something I want. I'm experimenting with different styles to find the shape I like.You may have noticed I'm pushing my forced perspective to inhabit something akin to a fisheye. I've not been a fan of the curved perspectiv...

dustbuddy post "Psyche!" by Paramouth Pictures - Behind The Scenes from patreon

"Psyche!" by Paramouth Pictures - Behind The Scenes

Big thank you to Paramouth Pictures, for bringing me on to help with the production of"Psyche!"I challenged myself, and my toaster of a computer, to do high-res art for animation, which was a learning process. I feel more confident in how to approach it in the future.

dustbuddy post Monthly Doodles - June 2024 from patreon

Monthly Doodles - June 2024

There was a lot of focus in June to complete commissions, as well as pushing my shading and anatomy knowledge, which currently is not consistent enough for my taste.I hope everyone had a great month!

dustbuddy post (Art Studies) Paint Practice from patreon

(Art Studies) Paint Practice

Almost three years ago today, I started pushing myself harder to learn "better art". I've doodled around most of my life, but I never took art fundamentals seriously until the summer of 2021.In those early days before imposter syndrome and crippling art anxiety, I felt confident, even egotistical, with the idea of becoming a "really good artist", and being able to make high-detailed art, with a focus on big perspective, for the macro community. It took about four months for t...

dustbuddy post Monthly Doodles - May 2024 from patreon

Monthly Doodles - May 2024

Some random sketches this month. I hope everyone had a good May!

dustbuddy post Mei's Unexpected Dinner (Commission) from patreon

Mei's Unexpected Dinner (Commission)

Experimented with some new texture techniques.

dustbuddy post Harvest Season (Commission) from patreon

Harvest Season (Commission)

Worked a while on this one practicing giga scale, as well as reworking my digital art workflow and experiencing the... experience of hand-drawing cityscapes.

dustbuddy post Kingdom Come from patreon

Kingdom Come

Stayed up late sketching. Rosalina could probably enforce her universe better if she stayed 50ft all the time, though she may not get invited to karting as often.

dustbuddy post April WIPs from patreon

April WIPs

I've taken a lot of time our of April to try and learn to digitally paint. While I have a ways to go before I'm confident with it, I learned much in value (black and white) balancing, although color still needs some work, I'm returning to my comfort zone of cel shading for now, though I feel some painting skills learning are benefiting it.Also spent more the usual time experimenting with how to perspective lines, often resultng in a mess of spider webs in my roughs. Tiring, but I&#3...

dustbuddy post Breaking Perspective from patreon

Breaking Perspective

There are a handful a techniques I use to draft out perspective lines for rough drawings, but I'm trying to iterate some new ways of ploting out angles. There are still some pov's that I'm working towards, namely, how to convey a ceiling/overhang if the viewer is primarily focused on a distant point, or how to manage conflincting horizon lines without fisheye lensing.

dustbuddy post Luna Takeover from patreon

Luna Takeover

CommissionI've mostly done cel shading with a little soft shading, but I'm starting to experiment with a more painterly approach, at least for color.

dustbuddy post Bedside Range from patreon

Bedside Range

Commission for Dtrust4529There's a lot I

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