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MRMattTsungDEV

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MRMattTsungDEV posts

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MRMattTsungDEV post PER: New Weapons, Movement Based on Weapons, Blood Effects, Adult Scene, Weapon Durability, Post 0 HP Mechanic and More. from patreon

PER: New Weapons, Movement Based on Weapons, Blood Effects, Adult Scene, Weapon Durability, Post 0 HP Mechanic and More.

Hi all, how you guys doing today!?Actually there is nothing much for this update.I've been working on several systems for 5 days now, one of them is 'Gun system'As you guys seen in the video, there are 3 guns in this test footage, 1. Pistol, 2.Shotgun 3.Assault Rifle.Melee weapons now have 'durability' if durability is out, the weapon would be broken but you can repair the weapon 3 times before it's completely broken.The last part of the video is 'Post 0 HP mechanic&#...

MRMattTsungDEV post PER: New Struggle System, Sound Effects for Creatures, Material Effects, Decal Effects, Dynamic Ambient Sound/Music, New Adult Scene and More. from patreon

PER: New Struggle System, Sound Effects for Creatures, Material Effects, Decal Effects, Dynamic Ambient Sound/Music, New Adult Scene and More.

Hi there, how is everything going for you guys!?I was mainly working on the system lately, my new tasks are going to be UIs/Inventory system for the next month, these both systems are one of the most important systems for PER and definitely need to be implemented in the very first versions of the project.And the proof of concept version is coming in a few months, hope you guys can wait for a little bit longer, I can't really risk to release the buggy version like before now.About the footage...

MRMattTsungDEV post PER: Combat/Physics System, Camera for H scenes, Particle Effects, Sound Effect and More from patreon

PER: Combat/Physics System, Camera for H scenes, Particle Effects, Sound Effect and More

Hi all, how are you guys doing today!?This 2 weeks I have been mostly working on systems. Here some basic combat system I have been working, this is still WIP and may contain some issue in the video. I took a lot of inspirations from Dying Light Combat, You can feel the impact when hitting the monster.The physics system is going to be the main part of the game system this time, you can see that the monsters will active ragdoll system when they failed to reach to the target.I was supposed to draw...

MRMattTsungDEV post PER: AI system, Monster Movement Animation and Adult Scene System from patreon

PER: AI system, Monster Movement Animation and Adult Scene System

Hi all, how are you guys doing today!? This is an update for Valentine's Day.I was about to draw some more character concepts for female characters but I only drew 3 of new incoming characters due to the amount of systems I had to complete before today, Here, This is MTM (Medical Team Members) Characters, this is just a rough sketch I did in a moment.Also, I'm finally working on some adult scene system, here take a look at how the adult scenes are going to look like, this is not complete...

MRMattTsungDEV post PER: Updated Movement Animation, Day/Night System, Weapon System, Sky System, First designs of the monsters and etc. from patreon

PER: Updated Movement Animation, Day/Night System, Weapon System, Sky System, First designs of the monsters and etc.

Hi all, how are you guys doing today!?I did a lot of stuff in 2 weeks but mostly about systems, it's difficult to show how it's going to work. This is a list of the systems that I finishedCompass System (It's on the video)It's based from TESV Skyrim, you guys can expect it to work similar to that gameDay/Night Cycle SystemDay and night is going to be one of the most importance mechanics for this work, because everything will be relying on it.UI and Interaction SystemThis system w...

MRMattTsungDEV post PER: Better Audio, UIs, Updated Movement Animations, Interactive Foliage, Level System and more from patreon

PER: Better Audio, UIs, Updated Movement Animations, Interactive Foliage, Level System and more

Hi all, how are you guys doing today!?I finished a lot of stuff in a few days. As you guys seen in the video, the game now has Exp system similar to Dying Light.The save system is now available BUT it's an auto save.The UI is actually inspirited by Dying Light too.Interactive Foliage System is also ready.And, different languages are now available (English, Japanese, Korean and Chinese)I'm aiming especially the immersive of world and gameplay this time, The story will have a tiny role for...

MRMattTsungDEV post New Movement System For PE R and official designs for characters from patreon

New Movement System For PE R and official designs for characters

Hi all How are you guys doing to day!?I'm so sorry for the terrible audio quality, I accidentally recorded the video with the mic on, I had to use 'Noise Removal' to reduce those noise but also its audio quality for the video, yes, it was my desktop's sound.Both pictures above are the official designs for S.A.R. Assaulter and S.A.R. Rescuer, hope those look better than the last ones. (Those are not main characters btw)I actually got 75% of the inspiration from this artist especia...

MRMattTsungDEV post PE updates and (biggest) changes from patreon

PE updates and (biggest) changes

Hi all, how are you guys doing today!?Hope you guys are still happy after a long quiet from me (I'm really sorry for this)This was supposed to be an update post for Christmas Day and my birthday but I think I was too late now.I've lost 50% of the project files and that requires me to recreate a lot of stuff from scratch, This is the opportunity for me to fix the issues that couldn't be fixed from start. Here, these are the new 'playable' characters. 2 characters from the left...

About my PC and important Data

Hi all how are you guys doing!?My PC is now back to normal after a long pause (2 weeks) I've now upgraded my PC with SSD and it's much faster than I imagined.The bad news is that my HDD is damaged (by nothing literally) and its platter is 50% broken by 'Read'. My HDD is still at Data Recovery Service for now.They said that they 'might be able' to retrieve only 50% of my data since the platter is damaged, I am now only hope that my projects and files are still safe. The da...

A Litter Bit Trouble

Hi all, my project's HDD is in trouble and is in need of repairing, I can't no longer access to my projects (even starting up my PC), the development of PE will be paused for around 2 weeks until the HDD is fully repaired.I would like to not continue billing for the next month if you guys want me to.Thank you for your support.

MRMattTsungDEV post Exclusive PE second test version [Test version v0.55] (I'm really sorry, I don't really want this to get leaked) from patreon

Exclusive PE second test version [Test version v0.55] (I'm really sorry, I don't really want this to get leaked)

There you go people, New TEST VERSION is finally released.I've added a lot of contents to the game but also a lot of contents I planned didn't make to this test version due to a lot of unexpected things.The saving/loading system is not available for now which is meant level progression, inventory and characters won't be saved during this play test. There are some unsolved issues left but only a few ones, some can cause frustrating to players, I'm really sorry for this.I would rea...

MRMattTsungDEV post Locations for the New test ver. of PE (Will update this post again when preview video is available) from patreon

Locations for the New test ver. of PE (Will update this post again when preview video is available)

Hi all, how are you guys doing today!?There are going to be 2 official locations for the new build, but all works are still WIP phase, so all the locations and environments can be changed in the later builds.1. Storage room Area (Base Area)- This going to be the most important area of the game, you will have to purchase, sell, upgrade status, meet some NPCs (if available) and save the game here.2. Industrial Sewerage Area (Between "Factory Area" and "Abandoned Sewers Area")- Actu...

MRMattTsungDEV post PE second test ver. is coming in 2 weeks! from patreon

PE second test ver. is coming in 2 weeks!

Hi all how are you guys doing today!?The new version is coming in a week or 2 weeksThis is a tool I've been working on, it's Room Generator Tool (and Interiors Generator Tool), it's quite powerful even though it's still in prototype phase, this will be a game changer for me because I won't have to spend 30 minutes to hours building single room by hand, the tool can generate a room under a minute but the props are still need to be placed by hand. I can't imagine how powerf...

MRMattTsungDEV post PE: Quick Test: Environment + Props, Elevator and Sounds. from patreon

PE: Quick Test: Environment + Props, Elevator and Sounds.

Hi all how are you guys doing today!?The 80% of environment assets and most of the props are ready for the game now. This is not confirmed that the map will be ready for the upcoming version, the map for the upcoming version might be much shorter than I expected but all is still not confirmed. (Even though the map might be short but enemies and other contents are 100% ready!)In this preview, this is not the actual map for the upcoming version but a test map for env assets and props. I actually a...

MRMattTsungDEV post PE: Quick Screenshot: Environment Models In Action. from patreon

PE: Quick Screenshot: Environment Models In Action.

Hi all how are you guys doing today!?Actually, I have nothing much to show you guys this time since it'll be mostly about ENV assets.Env assets are almost done now, these are still WIP and of course, I've found some issues with the assets, so these need some fix before the actual use.The video is in hereHope you guys like it!See you guys soon!Have a nice day!●'◡'●

MRMattTsungDEV post PE quick test and the "upcoming version" from patreon

PE quick test and the "upcoming version"

Hi all, how are you guys doing today!?(From the last update) "I finally started working on the env assets (Environment asset) for the new version and the result was that I found the better method to create a world for both PE and SS and this required even more time to complete the env task because I had to recreate the entire world again"The new version was supposed to be published September 30th but due to the changes of the development method and plan, the new version of PE must be del...

MRMattTsungDEV post PE unexpected things (In a good way I think) from patreon

PE unexpected things (In a good way I think)

Hi all, how are the things going?I have some unexpected news for you guys today, it's kind of good new. (But a bit of bad for people who are waiting or expecting a much bigger world)I just discovered the new method to create a "much" better world for PE (also SS) and this requires me to rework the whole world again (Don't panic, it's only environment asset and world systems not the whole game)The original environment method is very limited and could only build the hallways an...

MRMattTsungDEV post PE quick test: Purchasing Menu and Some Minor Details for Animations from patreon

PE quick test: Purchasing Menu and Some Minor Details for Animations

Hi all! How are you guys doing today?I've covered most of the tasks now, the last 2 tasks before I release a new "test version" are "props and environment assets" (ง •_•)งThe next update (20th September) is going to be about "New Areas"I'm planning to release a new version "25th this month" The Purchasing System will be similar to those who've played souls games before (It's basically the same!) It'll be simple and easy to use but playe...

MRMattTsungDEV post PE: Quick test: Gallery mode, Boss intro custscene and more. from patreon

PE: Quick test: Gallery mode, Boss intro custscene and more.

Hi all, how are you guys doing?Sorry If the thumbnail of the video won't load because I had to link this video from Google Drive.As I have said before that I was about to work on Environment assets for the upcoming version, unfortunately, I had to go back and was mostly coding as before (But I still could finished some props for items by the way)The next version will have a new feature called "Gallery mode" it will work similar to Grimhelm's ones.About "Picture": The item...

MRMattTsungDEV post PE: Quick Test: A very tough enemy and some news from patreon

PE: Quick Test: A very tough enemy and some news

Hi all! how are you guys doing?This new monster is called The Rat King. It will be staying in the sewer area and be waiting someone to come see it. This is still WIP and hope you guys like it (●'◡'●) I added the full set of the default outfit for the main character too!I also added the particle effects for water, it's not interactive material so it causes less performance.This a bit of new scene if you guys want to see itThis last 10 days I was mainly coding the new AI systems,...

MRMattTsungDEV post PE: Quick test, new enemies and stuffs. from patreon

PE: Quick test, new enemies and stuffs.

Hi all, how are you guys doing?2 new monsters are confirmed to be in the upcoming update (Actually, there will be 2 more new monsters, I'll try to finish those as fast as possible)There will be 7 new scenes in the next update (5 scenes are 100% confirmed)This is one of the new scenesI really don't want to spoil you guys very much, so I'll keep most of the contents as secret as I can from now on, but I don't mean I'll post lesser at all, hope you guys agree with me.See you guy...

MRMattTsungDEV post Project Elimination: The forbidden planet "First demo" (Test version) from patreon

Project Elimination: The forbidden planet "First demo" (Test version)

Hi all, how are you guys doing!First thing I wanted to say most is "I need to apologize to patrons who waited too long for this demo, I know it's very late but please forgive me, I'll try to release the next one as fast as possible!Here the DEMOThe demo is quite short because this is a test version of the first demo, since there are lot of contents that haven't made into a demo due to the time limit, so I'll try my best to do everything as fast as possible within a month for ...

MRMattTsungDEV post 3D environment assets - Secondary project [Quick test] from patreon

3D environment assets - Secondary project [Quick test]

Hi all how are you guys doing?This is a first test of the new art style for the environment and lighting, these are still WIP. (This was a test map, so it won't be in the actual demo)I actually took the inspiration from this on artstation and this so, you guys can expect the environment to be looking similar to these works from these artists.45% of the env assets (and maybe a boss?) are still not ready for the demo but will try my best to finish those as fast as possible.Hope it looks ok :]A...

MRMattTsungDEV post 3D models for environment from patreon

3D models for environment

Hi all! how are you guys doing!?There is nothing much to update this time since this is the last step before the first demo of secondary project.I'm working on 3D environment models for a week now.These models are still WIP and don't have any texture, I might need a bit more time to finish this.The images were not from game engine but from Blender.The art style for the environment, lighting and materials (shader) will be more similar to Hyper Universe than Alien Quest EVESo the demo will...

MRMattTsungDEV post Secondary Project - Quick test 5: UIs, menu and etc. (And adult scenes too) from patreon

Secondary Project - Quick test 5: UIs, menu and etc. (And adult scenes too)

Hi all, how are you guys doing?Let's talk about the game real quick!I was very busy with UI and menu last 10 days and here this is the result of my mess :[]Some of UIs and menu are still not ready.Talk about the environment assetsI've changed my plans from 2D model for environment to 3D model (Except background) and the 3D assets for environment and props will be finished within 15th July along with the demo.Talk about the game mechanicsAs you guys seen in the latest video, the quick ite...

First demo of Secondary project

A first demo might be released in the next month :] but it's still hard to confirm things due to bugs and contents but it is definitely coming soon!

About my post (2)

Hi all! You guys can see the update on my Twitter That's it.See you guys soon! :]

MRMattTsungDEV post Secondary project - Quick test 4 (Muscle Deformation, Facial Expressions, Voice, Etc) from patreon

Secondary project - Quick test 4 (Muscle Deformation, Facial Expressions, Voice, Etc)

Hi all! How are you guys doing?Let's talk about the game real quick!As you guys have seen, the main protagonist finally has a voice and facial animations but these are still WIP. Hope it looks good (ง •_•)งTalk about the areas,there will be 4 areas in the game and the game will not force where you will have to go first, player can explore area 1 to area 3 since the beginning of the game. (But it'll be very hard or will get stuck in mid-area if player doesn't followed the area...

MRMattTsungDEV post Secondary project - Quick Test 3 (Adult scenes, Item, Leveling and etc) from patreon

Secondary project - Quick Test 3 (Adult scenes, Item, Leveling and etc)

Hi all how are you guys doing?Let's talk about the game real quick.The adult scene mechanic and Inventory are almost ready now (Maybe next update)There is nothing much to show here but talk about the objective or mission, I've planned to add the objective mechanic like Dark Souls did where there are only 3 objectives for the entire game but each one is very difficult to complete just similar to Dark Souls.I've also planned to add "Player's base" where player has to go bac...

About my post

I'll be posting 3 times a month (10th, 20th and 30th) about the update of secondary project (aka Project Elimination) on both Patreon and Twitter.But since I've got a warning from Patreon staff about nudity content, all of my post will be available for patron only and won't be available on public from now on.I'll pause the pledging of each month as long as the 3th update is yet to be released.I'll continue more posting on Twitter from today.--------About main project "Pro...

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