Serpentbreath3D posts
Dev Update #20 (13/04/24)
Hey everybody :)I had a very productive past week and managed to make most of the changes I wanted made to the game. Specifically, I rewrote a major scene, added a new scene (which is made up of 180 new renders), and was also able to get started on making an animated main menu. Once I finish up with making and rendering the animation, the only things left to do will be to update the UI, go through the game and fix any grammar or spelling mistakes, and then finally hand it off to the playtesters ...
Dev Update #19 (08/04/24)
Hey everybody :)I managed to finish up all of the post-work this week, as well as get most of the coding done. There’s still a few things that I'll need to revisit coding wise, but for now, I'm just moving on and leaving those tasks to the end.But the game has now officially been put together. I've played it through twice already, and made note of some things that I want to change before release. There's one scene that I'll need to change the script for (but can keep the sa...
Dev Update #18 (03/04/24)
Hey everybody :)Sorry that I'm two days late with the update. A bunch of last-minute things ended up happening, but long story short, I ended up moving out at the start of this month. So I've just been a little bit preoccupied with the unexpected move and everything, and have also only just gotten my internet back up again yesterday. Still kind of settling in to the new place, but overall, the move should not affect things much, except that I maybe lost a few days of productivity.But bef...
Dev Update #17 (25/03/24)
Hey everybody :)I achieved 167 new renders this week, finishing up all of the rendering for v0.3. The total now sits at 880 renders and 3 animations. I did also go back and pose 2 new animations this week, so once those both render out, there will then be 5 animations total, instead of 3. I'm sure that during the final polishing phase, I will also add some more renders once I've played through the game and notice things I want to add/change.But now it's on to the final polishing stag...
Dev Update #16 (18/03/24)
Hey everybody :)Like I said in last week's dev update, I was only able to work 3 days this week due to some personal commitments. But within those 3 days, I was able to render out 92 images, bringing our total to 713 renders and 3 animations. There's now just over 100 renders left before v0.3 is complete. I did also want to go back and slightly extend one of the scenes, which should add about 50 renders to the mix. So those two tasks equaling up to about 150 renders, is what I'll be ...
March Wallpapers
Here's the 4k lewd wallpapers for the month of March. This time featuring some very sexy renders of Hailey and Claire. Hope you enjoy them! ❤️
Dev Update #15 (11/03/24)
Hey everybody :)I'm pleased to report that we've hit our render goal this week, adding 153 new renders to the mix. This brings the total count to 621 renders and 3 animations. With roughly 200 renders left before reaching the planned conclusion of v0.3, I anticipate needing about two more weeks to wrap things up. Ideally, it would take just over a week, but I do have some personal commitments that will slightly disrupt my development schedule this upcoming week.But once the renders are c...
Dev Update #14 (04/03/24)
Hey everyone, hope you’re all doing well!I’m going to keep this one short and sweet because there isn’t a whole lot of groundbreaking news to share. But I did manage to hit the weekly render goal; rendering out 180 new renders and bringing our total render count to 468 renders and 3 animations.Looking ahead, I’m estimating 2-3 more weeks of rendering before I can move on to the final polishing stage. We’ll discuss more on what that process entails in just a few weeks here once I finish...
Emma's Outdoor Outfits Poll
Which outdoor outfit for Emma do you like the most?
Emma's Indoor Outfits Poll
Hey guys! Choose which indoor/home outfit you would like to see Emma wear!I previously opted for an external poll website to avoid posting multiple consecutive polls. But upon reflection, I figured it's better to keep them here on Patreon for a more seamless experience for everyone. So I will just space the polls out instead. This week will be Emma, and since this is her indoor outfits, you can expect the poll for her outdoor outfits later in the week :)And just to give some clarity on these...
Dev Update #13 (26/02/24)
Hey everybody :)So in the last progress update, I mentioned that the plan was to spend the first half of the week script-writing (and also smoothing out the two animations I was working on), and then switch back over to rendering halfway through. However, when Friday rolled around, I had a bit of an epiphany: why not extend the script-writing phase for the entire week? It's not like I'm not going to get a lot of renders done in three days anyway, and instead, I can use that time to maybe...
Hailey & Ava Outfit Poll
Outfit poll time!There are 12 new outfits for Hailey and Ava—2 characters x (3 indoor + 3 outdoor outfits)—and the poll for the rest of the characters will come later on in the week (or at most—next week). Still haven't got around to finalizing the color ways/styles for them quite yet, because right now, I'm more focused on script-writing and animations.But here's the link! https://take.supersurvey.com/QBS3D1Z2AHope you enjoy the new outfit choices!Side note: I didn't want ...
Dev Update #12 (19/02/24)
Salutations, fellow humans :)Another week down, and another solid week of progress logged! I managed to reach 132 new renders this week, setting our grand total to 288 renders. It's worth noting that both of the past updates hovered around the 300-render mark, so we've basically already closed in on that milestone, all in the span of just two weeks!I did end up 20 renders short of reaching the 150 renders/week goal I had set, but, that's because I took Tuesday off after not feeling u...
February Wallpapers
More sexy wallpapers! This time featuring your landlady sending you a risky pic, and Keira looking to have some fun in the bath. Enjoy! <3
Dev Update #11 (12/02/24)
Hey everybody :)I'm thrilled to announce that the render goal was met for this week! I was able to reach a total of 156 renders, and I also have an animation waiting on standby! The animation is going to take 55 hours for it to fully render, so I'll be slowly chipping away at that whenever I can. And if I ever take a day off from rendering, at least I'll have something I can render throughout the night, and won't have to waste that night's render potential/time.And in terms o...
Which girl would you like to see get a scene next?
Of course right at the start of v0.3, you'll get a scene with Abby and Ava, so they're not included in this one. Then there will be some story stuff... But after that, who would you like to see get a scene next?
Dev Update #10 (05/02/24)
Hey everybody :)Today marks the first day in starting renders for v0.3—yay!I'm writing this about halfway through today's scheduled render time, and I've posed and set up 13 renders so far. So, we should have around 25-30 by tonight, and then I'll let them all render in a queue throughout the night.If I can maintain this pace, it means we'll average about 600-900 renders a month, a 2x/3x improvement from the last two updates. I promised more content for v0.3, and that's...
Discord Roles Fixed
Hey everybody :)It was just brought to my attention that the link that gives you your designated role in discord, has not been working this entire time. It's been fixed now though, so if you'd like to collect your discord role (and join the server if you haven't already), you may now do so. I was wondering all this time why nobody was collecting on their roles, but it all makes sense now 😂
January Wallpapers
As promised, here's the two sexiest wallpapers that I've created yet! I really like how these turned out, and I think you will too <3(Side note: I'm sorry last month's wallpapers weren't as good as they could've been. I've now realized I needed to turn the sexy up more. But from now on, you can now expect wallpapers just like this—and better!—moving forward.)
Fighting for Love v0.2 - out now for everyone!
Here is v0.2 of Fighting for Love:PCLINUXMACI hope everyone enjoys the update! Minus the last few weeks where I had to really scram for time, I had a lot of fun making it. And I learned a lot in the production of this release, all of which I’m excited to take into the development of v0.3 (the main goal of which is to try to bring you guys more content). Today also marks the first day in the development of v0.3, with the rest of this week set aside to scriptwriting, and renders starting up shor...
Dev Update #9 (26/01/24)
Hey everybody :)First off, a quick update: the release for white-belts and the public is still on track for this Monday. Look out for the upload here in the morning (North-American time zones).Now, let's chat about a few things I've been meaning to share. Over the past week and a half, I've taken a break from production (still juggling school and everything, just a breather from game development). It's been a much-needed pause after the hectic last weeks of development where I fo...
Fighting for Love v0.2 (out 1 week early for blue-belts)
Here is v0.2 of Fighting for Love, out two weeks early for you wonderful blue-belt supporters!PC/LINUXMACI hope you you all enjoy the update, and please feel free to leave me feedback! Your input on the game is very near and dear to me :)(As a quick note, there should have been one more scene in this update, but because I didn't really like the way it turned out, I made the executive decision to redo the whole thing for v0.3. I briefly mentioned it in a previous dev update, but it's the ...
Fighting for Love v0.2 (out 2 weeks early for purple-belts)
Here is v0.2 of Fighting for Love, out two weeks early for my wonderful purple-belt supporters! ❤PC/LINUXMACI hope you you all enjoy the update, and please feel free to leave me feedback! You can dm me what you thought about the update, and give me suggestions on how I can improve. As patrons, your opinion and feedback matters the most to me (and even more so since you are the highest level of supporter!), so if have any input on anything, don't think twice about sending me a message!(As a...
Dev Update #8 (13/01/24)
Hey everybody :)First off, I have to say I severely underestimated how much work there was left before release. I've been working 12-14 hours a day for the past two weeks to try to get this update out without another pushback. Good news is, I think I have succeeded in that goal. At most I might need one extra day, but v0.2 will be out for purple-belts this Monday (or worst case Tuesday). So Monday the 22nd for blue-belts, and Monday the 29th for white-belts/and the public.I'm still slavi...
Dev Update #7 (05/01/24)
Hey everybody :)Hope you all had an awesome New Year's! Just wanted to shoot you all a quick message regarding the game's release.Originally, the plan was to drop the game next Monday for purple-belts, but, truth be told, the holiday season slowed me down a bit, and I didn't get as much work done as I had hoped. So unfortunately, it looks I'm going to have to postpone the game's release a week. I hope you can all understand the hiccup, and know that I'm working tirelessly...
Dev Update #6 (29/11/23)
Hey everybody :)Sorry about missing last week's dev update. I've been busy spending a lot of time with friends and family for the winter holidays, so I haven't had a lot of time to work.But the renders are complete now, so I just have to do some final things, and hopefully get it out for the planned dates (Jan. 7 for purple-belts, Jan. 14 for blue-belts, Jan. 21 for everyone else).Not much else to report besides that. Hope y'all have been enjoying the winter holidays so far, and ...
December Wallpapers
Here is the wallpapers for the month of December, featuring the two new characters revealed in v0.2.Was supposed to get this out earlier in the week, but had a hectic few days, so I apologize for the delay.Hope you guys enjoy this sneak peak of the upcoming characters in v0.2 :)
Dev Update #5 (15/12/23)
Hey everybody :)Render Progress: 206 renders, 1 animationNot much to say for this update except that progress is going well, I'll have 270-300 renders for next Friday, and maybe more for v0.2. Not sure though, because at some point, I have to stop rendering and get everything ready for release.I still have to do post-work in photoshop for all 300 of the renders (I've only done post-work for the preview renders that I've shown), then I have to actually put everything together and see ...
What should Emma's job be?
I would love your guys' input on what you think Emma's job should be. Having a little trouble deciding for myself.You can select multiple options if more than one speaks to you :)(I made a mistake two times in a row creating the post, and for some reason, it wouldn't let me edit it. So if you got three emails for the same post, I apologize)
























