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Complex Characters - Patreon Release

(Vlandian lord getting pissed off at Sturgian lord on the battlefield)Hey folks!I hope you're all doing alright!Well, sorry for being silent for a few weeks, but I'm guessing you all read the previous post(s) already so that shouldn't come as a shock to you. Scroll down to the about section if you just care about the mod and see the download link :)During this period, I actually tried to check out a few old projects I had in mind to see if I could revive them or not. One of them was ...

Tiny Update

Hey folks,Sorry for the overall silence, but I think that's expected since I explained it in a previous post. However, just in case, I want to let you know about two things: Two things:I'm still alive, haha.I updated the Warlord mod to the latest game version and fixed a few bugs along the way. I know this is probably the most used mod nowadays, so fixing the issues was quite important.Let me know if you notice any game-breaking bugs in the mod or if you have any favorite mods from me th...

Update on Current Status and Future Plans

Hey folks,I hope you're all doing great! Apologies for going radio silent these past few weeks. I had some vacation days saved up, and I decided to spend them with friends and family. Now that I'm back, I’m glad I took that time—it was great to be off the grid for a bit and hit the reset button.That being said, I’m currently feeling a bit of an "idea void." In other words, I don’t have any mod ideas at the moment that feel both worthwhile and doable. Some ideas do come to...

Oh, That Stinks!

Hey folks,I hope you're all having a great weekend. This week, I want to talk about something I was planning to implement after I watched the gameplay of KCD2. I initially thought it might be a good idea, but then I realized it might not be worth the effort because it doesn't seem all that fun.What is it?So, I had the chance to watch the Kingdom Come: Deliverance II gameplay two days ago. While it was a really good showcase, one very minor feature caught my attention, and I thought, &#34...

Defense of the Bannerlords

Hey folks,As you might remember, a few days ago, I mentioned I was working on something else and discovered a hidden feature from TW. Today, I want to show you what I was working on and explain why I’ve decided not to continue with this project.Behold, Defense of the Bannerlords, or in other words, DotB!So, what is this exactly, and how did it come about?Defense of the Bannerlords is basically a MOBA-like game. I was experimenting with different genres for Bannerlord modding, just for fun. Aft...

"Up Next" from Taleworlds in Next Update

Hey Patrons,I hope you are doing well. I was working on something fun (which I will showcase quite soon), and while I was checking it out, I noticed something in the game files which will likely to come as patch in the future :)I managed to get it working and visualize it. Since you guys enjoy seeing me tweak the code, I thought you might also find it interesting to see what Taleworlds has been hiding up their sleeves for the next update.It seems like my Banner Editorinspired Taleworlds to inclu...

Bloc post Sandbox+ Game Mode from patreon

Sandbox+ Game Mode

Hey folks,I hope you are all doing fine. As you can remember, around a week ago I shared some ideas that I had in mind but didn't finalize due to the complexity of the features. This weekend, I wanted to give another try at one of the ideas, and I believe I finally have something that you can test out. Hence, I present: Sandbox+A more randomized, more unique experience for each playthrough.What is Sandbox+?Sandbox+ is basically an extended Sandbox for a bit of unique gameplay. Both Campaign ...

Bloc post Status Update and Other Information from patreon

Status Update and Other Information

Hey folks,I hope you all are doing fine. I know I didn't post anything for a while. As I previously mentioned, I was having a somewhat long vacation.But I was also working on some ideas for Bannerlord in the meantime. However, I didn't feel like finishing (or even starting) any of them because they seemed like too much work compared to how much fun they would be, and some of them simply weren't fun enough. But I still want to share them so that you can show your interest if you think...

Bloc post Battle of Blackwater Details And Some Information from patreon

Battle of Blackwater Details And Some Information

Hey folks,I hope you are all doing great.I realized that I forgot to share the video here, assuming that everyone had already seen it on the YouTube channel. But in case you haven't, here it is. (somewhere in the main post I believe)I also want to provide a little bit of insight on this. This is actually a much simpler version of the ship battle system I showcased a while ago. In this version, you or the AI do not control the ships. It is technically a predetermined system where each ship kn...

Bloc post Voice Acting Mod is Released from patreon

Voice Acting Mod is Released

Hey folks, the mod is released. Check out the video and links for more details.

Voices of Calradia

Hello folks,I hope you are doing all fine. Today or tomorrow (depending on where you are) I will release a new mod and a video, but I wanted to give a short and quick quick-peek to you all before that happens. The reason I'm releasing this mod in short notice is because I actually just spent ~2 days on it tops, and it doesn't really feel like a huge mod for me. So I think it's better if I release it to public as soon as possible to get more bug-reports from the users.Basically mod us...

Bloc post Baldur's Gate 3 - AI GPT Mod from patreon

Baldur's Gate 3 - AI GPT Mod

Hey folks! Not sure if have seen it or not but I just recently released AI Mod for Baldur's Gate 3 that lets you have free-form conversations with your companions using AI, deepening your immersion in the world.You can watch the video here to see it in action or the idea behind it.

Bloc post Set Sails! from patreon

Set Sails!

Hello Patrons,Today I would like to share a little bit of information about a small project I have been working on over the past last two weekends. (Also last Thursday but mainly weekends)Scorilo, from the Ancient Civilizations mod, was kind enough to offer to make a ship model for me for my small tests. And he created a really great looking bireme ship for me.Now you might be saying "Yeah, it's just a model. Nice one, but it is still a model; many other mods have added such things to th...

Weather Indicators

Hey folks,Today I want to share a small QoL improvement mod with you that I made in a couple of hours today. This is something I suggested to Taleworlds ~3 years ago actually, but even the dev who replied in that thread doesn't work in Taleworlds anymore, so I have zero hope that they will add such thing to the game.You probably had this experience as well, especially after the recent weather update in the game. You see some rain clouds on the campaign map but when you enter the battle, it&#...

Ancient Calradia - Custom Battle

Hey folks,I did a bit of change on equipment for the Ancient Calradia units to balance it out. While playing around, I wanted to test stuff on Custom Battle as well, updated all the characters that you can select for the custom battle but during that I noticed something off on Ancient Civilizations mod, so I fixed the SubModule and informed the Scorilo about it (he will fix that in next update(s)) but for the time being, you can get it from attached here. If you don't download this and repla...

Bloc post Ancient Calradia - Release from patreon

Ancient Calradia - Release

Hey folks!I will dive straight into the topic. After watching both 300 movies back to back two weeks ago, I was in dire need of a mod that adds Hellenic units to Bannerlord for some fun. About a week ago, I found the Ancient Civilizations asset mod on Nexus. It not only added Hellenic units but also Roman, Dacian, Celtic, and Persian units as well. It was an absolute gem. Unfortunately, it was just an asset mod, so technically, you had no chance to use it without anything else. Anyway, after rea...

About Ludus: Blood & Sand

Hey folks,I hope you had a great 2023, and I hope 2024 has started off well for all of you already.Today, I want to ask something to all of my Patrons. As you might recall, a while ago (in July 2022), I shared this video:https://www.youtube.com/watch?v=GRxCSIiGZuUIt was about Ludus: Blood&Sand. A mod that was almost completely separated from the actual Bannerlord, following a storyline with cutscenes and so on. The main idea was for you to play as a gladiator, ranking up through a series of figh...

Horses. Horses. Horses.

Hey folks!I hope you are all doing well. As you know, I still work on other projects, but I try to implement certain features for Bannerlord whenever I have time. This time, it's about horses.After replaying RDR2 and coming back to Bannerlord, I realized how mechanical it felt to ride the horses. I also noticed how much extra attention I was giving to my horse in RDR2, because you feel a connection with that animal (also, they're not cheap). So I thought, why don't I create a similar...

Bloc Newsletter #1

Hey Patrons!I hope you're all having a wonderful weekend.As you may know, I often try to give a "heads up" before I start working on anything. Instead of writing it in a random manner, I thought perhaps I should compile it into a "newsletter" format, like this.So, here is the first edition of the newsletter about the things I'm working on. I'm not sure how long I can continue with this format since I'm working on things in a very unordered manner, but we will see!...

Less talking, more raiding!

Hey folks! (Download link is at the end of the post if you don't want to read all these)As I previously mentioned, I was still working on some Bannerlord things. I was planning to add Zendar and some lore-friendly places as neutral locations. I realized it would take more time than I anticipated, so I moved on to fixing and improving the "MoreRaiding" mod. Hence, I introduce MoreRaiding v2.0.0!It's basically the same as the More Raiding mod, but it works for the latest 1.1.6 vers...

Guide for Modding with LLMs

Hey folks,As I mentioned in my previous post, I was getting a lot of questions about how to start modding using large language models (LLMs). So, in order to address all of these questions, I created a kickoff document for everyone who wants to start modding with LLMs (whether they are services or local models).You can find it here: https://bloctheworker.github.io/llm-modding-guide/Since it is impossible to give details that can be applicable to all games, I wanted to keep the document as genera...

Dialogues In Bannerlord

Hey Patrons,The last two weeks, I spent time with Baldur's Gate III. Even though I thought turn-based dice roll games were never my thing, I'm really hooked on it. What I noticed in the game is that the skill-based dialogue system is actually a nice touch and brings great dynamicity to the game. So, I thought perhaps adding such variety to Bannerlord would spice things up.What I had in mind was adding certain dialogue options to specific places based on a character's skill, and react...

Patreon Dark Mode

Hey folks,Here is something totally modding-unrelated, Patreon dark-mode.I noticed that, for some strange reason, Patreon still doesn't have a dark mode, which is not very easy on the eyes, especially if you're a night owl like me. So I thought, why not create a simple CSS file for this? You can find the CSS file attached here.How:Download any client-side CSS extender plugin you like to your browser. I'm using: Stylus (no affiliation)I believe there are some mobile versions of this a...

Modding Guide - Let me know your questions

(image generated with SDXL)Hey folks,Sorry for the cricket sounds over the last couple of weeks. I was on my personal break with my family, and then I started spending time playing Starfield, which I'm still having a blast with, so I didn't have much time to check on side projects.During my break, I received a bunch of messages from people asking if I could create a guide on how to create mods with AI and explain my general approach. Hence, I've decided to create such a document/page...

GTA V Sentient Streets - AI Story Mode

Hey Patrons,As I informed you all before in my previous posts, I was working on something new for Grand Theft Auto V. And wait is over, release will happen today!The mod will be called Inworld Sentient Streets - AI Story Mode, and it will allow you to play as a police officer in Los Santos, and it will follow a storyline. However, mod will also come with full integration of Elevenlabs for the characters as well as Inworld's powerful AI system. It will also include speech-to-text, so that dur...

Introducing Warlord Mod for Bannerlord

Hello folks,This one is for Bannerlord fans. As I mentioned before, I'm wanted to release a module that includes all the missing Warband features, and here we are. Warlord package for Bannerlord for all the Patrons.Warlord mod brings the old features from Warband, but with Bannerlord flavor added to them. These features include; Feasts, Manhunters & Deserters, Nobility, Books(Scrolls), Reactive Companions, Ambushes, Tavern Drunks, Claimant Quests, Standard Arena Equipment and classic voice l...

Some News and Updates

I want to start off by giving a huge shoutout to all the newcomers joining our modding journey. Your support means the world to me, and I can't thank you enough for being a part of this adventure!Let me start by giving the news about what I'm working on and the reason why I was being silent (than usual) lately. Well, that's because I've been working tirelessly on a mod for none other than GTA V.Thanks to you all of your views and likes on Skyrim video, we got the attention of Inw...

About Skyrim Inworld Installation

Hey Patrons,First of all, thank you very much for the newcomers. I appreciate your support!I know some of you came here for Skyrim mod, but as I stated it there, it's just a source code and not a playable mod. However, if you are crazy enough and have minimal experience in modding, you can try to run it on your local. I will give some basic instructions for those who want to run it. I will give instructions on how to setup everything but if you feel like you can just try out debug version (u...

Bloc post Future of Elder Scrolls & RPG - Skyrim NPCs & Inworld AI from patreon

Future of Elder Scrolls & RPG - Skyrim NPCs & Inworld AI

It is HERE 🎉The following video demonstrates the use of Inworld AI to power NPCs in Skyrim with a custom-built story engine for dialogue interactions. With Inworld's powerful AI character platform, you can now chat with NPCs in Skyrim on your own terms. Get almost instant responses that stay true to each character's unique personality, and immerse yourself even further in the game's universe. This is like ChatGPT in Skyrim but it's even better. No ChatGPT API required, and it ...

Fus Ro Dah

Hey all!As I mentioned in the Patreon before, I was working on a Skyrim mod that brings the power of AI and voice generation.Frankly speaking, it was a little too painful to work on something I'm totally inexperienced with and Skyrim modding resources are surprisingly very scarce. It was quite a bit journey, but I finally managed to create something I can showcase.Given that I'm not an experienced Skyrim modder myself, I will release the source code of it as well so that talented Skyrim ...

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