minefortress posts
MineFortress Update Video: Smoother Controls & New Features!
Hey everyone,I just wanted to give a heads-up to all my awesome patrons and the community about the new MineFortress update video on YouTube for a while!In this update, I've been working on making the controls smoother and more intuitive. You can now select individual pawns with just a click, making it super easy to manage your colonists and assign them tasks.I've also added some cool new features, like the ability to select multiple pawns at once (just like in your favorite RTS games) a...
Download MineFortress Beta 1.12 - New Pawn Selection System and Improved Task Management
Update 01.05.2024:Small 1.12.1-beta update with major bug fixes.After a period of silence, I'm back with a new update introducing a new way to select and manage your pawns!What's new:Pawn Selection Overhaul: You can now select individual pawns by simply clicking on them or selecting multiple pawns by pressing the left mouse button and dragging it across the screen. A green square will appear, selecting all pawns within it. After selecting the desired pawns, you can assign tasks to them a...
Early Access to MineFortress Dev Builds: Exclusive Perk for Patrons
Hey everyone,I wanted to remind all my patrons about the exclusive perk you have access to: MineFortress dev builds! You get to experience the latest features and improvements before they're released to the public. This reward is more important now since I am stuck in another development iteration changing the pawn controls mechanism.To access these builds, visit https://builds.minecraftfortress.org/.The latest build, minefortress-nightly-1.12.0-beta+171, includes: Pawns can fully build blue...
MineFortress Update: Streamlining Gameplay for an Immersive RTS Experience
Hey everyone,First off, I want to apologize for the radio silence over the past couple months and the delay in releasing beta version 1.12.0. I've been heads down working hard on the next evolution of MineFortress mod and I'm excited to finally share some updates with you all!As the mod has grown, we've accumulated some gameplay mechanics and approaches that have started to feel a bit cumbersome and complicated, especially around blueprints, resource production, and inventory managem...
MineFortress goes Opensource!
Hi everyone,After incredible years of development and growth, I am happy to announce that the MineFortress mod finally goes open source! This decision I see as the natural next step for our project. When a large number of people are involved in the product by testing and suggesting different things, it would be best to release the source code.After 3 years of constant development (it will be even more if we count on the first private prototypes) I can feel that I am starting to burn out. The amo...
Download MineFortress Beta 1.11 - Fisherman is now available
The fisherman profession is now available!What's new: The fisherman profession is now available. The fisherman will go fishing in the nearby water if there is water nearby, he will catch fish and bring it to his inventory. Fix the bug allowing item duplication in the crafting inventory using the middle mouse button. Add a maximum selection size to prevent crashes when pointing upwards. When performing their tasks, pawns won't consume excessive amounts of food. Fixed a Fisherman crashing ...
Download MineFortress Beta 1.10.0 - Automatic wood harvesting and improved combat modes
New gameplay features! An automation area for tree harvesting and improved combat mode with the ability to summon all warriors to the campfire.What's new: New automation area! Select an area for automatic tree harvesting and replanting. In combat mode, the total number of warriors will be displayed. There is no need to search for warriors anymore. In combat mode, click on the campfire icon to summon all nearby warriors. A small green dot appears in combat mode to make the warriors' targe...
Two years of MineFortress mod!
Wow, I almost missed it, but it's never too late to celebrate! The MineFortress mod turned two years old yesterday!! π Big date for us! On November 23rd, 2021 - the same day the first public version of the mod was released.Although the mod had been in the works since mid-2018 as a personal project to play with friends, it eventually became a public project. I could never have imagined that it would grow into such a significant community!Let's count some numbers: Over 250,000 downloads...
Download MineFortress Beta 1.9.1 - Campfire and border toggle commands. Critical bug fixes
I am improving the mod for a better user experience. The new release includes two commands to toggle campfires and borders.What's new: Campfire toggle command: /fortress campfire <true/false> Border toggle command: /fortress border <true/false> There was a critical bug making Miners disappear or die after some time. It is now fixed! Fix crash when Pawns were jumping on specific blocks Fix furnace screen textures Fix hire pawns screen texturesThe mod is attached to this post.Curseforge: https...
Download MineFortress Beta 1.9.0 - Minecraft 1.20.2 support
This release is only about supporting the new Minecraft version.What's new: Minecraft 1.20.2 support Some small bugs were fixed Some other bugs were added (I hope not)The mod is attached to this post.Curseforge: https://www.curseforge.com/minecraft/mc-mods/minefortress-rtsModrinth: https://modrinth.com/mod/minefortressWith the Fabric loader, mod installation is straightforward, but you still need to follow some simple steps.If you want to help the project, don't forget to support it here...
Download MineFortress Beta 1.8.6 - Bugfixes and refactoring
This update is mostly about refactoring the internals of the mod. It should theoretically fix some bugs but also may introduce some new bugs π What's new: Fix the ability to repair buildings on the server! You can use it by clicking on a damaged building. Add new patron's names to the names generator pool.The mod is attached to this post.Curseforge: https://www.curseforge.com/minecraft/mc-mods/minefortress-rtsModrinth: https://modrinth.com/mod/minefortressWith the Fabric loader, mod in...
Welcome official MineFortress wiki
Hi everyone! I have finally spent some time and set up a wiki for the mod! Welcome to MineFortress wiki, your hub for everything related to the mod. It's almost empty right now. I was only able to create the structure for MainPage and add some basic logos.Right now the wiki consists of nonexisting pages so I encourage all of you to join and contribute to the wiki! Be solid and go ahead, create or edit pages, share knowledge, and upload media. Any contribution would be extremely helpful!https...
Download MineFortress Beta 1.8 - Minecraft 1.20.1 Compatibility And Private Servers
This update is a huge milestone for the mod, as it's the first version that is compatible with Minecraft 1.20.1 and later versions. From now on I will try to keep the mod up to date with the latest Minecraft releases because I don't want to actually go through that amount of migration pain again π The other big step with the love to our community: you can now run the mod freely on your own servers! Forget about essential mod and other problematic methods, just pick up the jar and run t...
Download MineFortress Beta 1.7.8 - More Bugfixes
What's new:- Fixed the issue when Zombie tries to attack a village with no campfire- Fixed the doors building process, pawns won't spend two doors to build one- Fix the ability to place campfire when starting a new world in the same gamesession- Fix mining area, to avoid lavaThe mod is attached to this post.Curseforge: https://www.curseforge.com/minecraft/mc-mods/minefortress-rtsWith the Fabric loader, mod installation is straightforward, but you still need to follow some simple steps.In...
Download MineFortress Beta 1.7.7 - Bugfixes release
What's new:- Returned the trapdoors to blueprints- Fixed the bug with blacksmith house- Fixed the health bug for some buildings destroyed in the previous versionsThe mod is attached to this post.Curseforge: https://www.curseforge.com/minecraft/mc-mods/minefortress-rtsWith the Fabric loader, mod installation is straightforward, but you still need to follow some simple steps.Installation instructions: https://minecraftfortress.org/fabric-installationVersions:Minecraft 1.18.2Fabric Loader 0.14....
Download MineFortress Beta 1.7.5/1.7.6 - Zombies destroy buildings, Pawns defend
What's new: Destroyable buildings! Every building in your fortress has health now. Depending on the amount of destroyed blocks a health level of a building will change. You can view every building health in combat mode/on a combat GUI tab. Zombies will sometimes come and try to destroy all of your buildings, you will need to defend the village from them. Warriors are more valuable now! Repair the damaged buildings using the building management menu! The revenge is back! Pawns will defend the...
Download MineFortress Beta 1.7.3 / 1.7.4
This update is mostly about the buildings system.What's new:- No more need to remove all blocks when editing an already exitsting blueprint. Just use the clear button in pause menu when editing a blueprint- When you clear a blueprint, you will get a confirmation dialog to make sure that you really want to do that- Destroy buildings. Right/Left click on any building in the village and then select "Destroy building" in appeared menu.Other changes: Pawns won't be removed from their ...
Development Builds Portal Update - A build description
The new development builds website was introduced 3 days ago and here is the first small update for it. In a previous version of the website, the builds contain only a name and no description. So it was almost impossible to understand what was changed in the build. With this update, a small description will be included in each build.https://builds.minecraftfortress.org/As always thank you for your support! And I hope that with this website update the development builds reward will become more in...
Access to every Development build for Zombie Tier
Please welcome the new reward: access to every dev build!Previously Supporters of the MineFortress mod have to wait for a release to come to try out all new features. To change that I want to introduce:https://builds.minecraftfortress.org/This website contains all the latest dev builds of the MineFortress mod. As soon as I push an update to the main development branch, you'll have immediate access to the latest features and developments I'm working on. It's a fantastic opportunity to...
New Release process and Patrons rewards change
Hi, MineFortress supporters and followers! Starting today some changes will be made to the release process. Hope you will like it!I believe that making the mod as accessible as possible is the key to its success and the enjoyment of our entire community. With that in mind, I have made a decision to remove the distinction between pre-releases and released versions, starting today. This means that every released version will be available to everyone at the same time. No more waiting or separate ve...
Upcoming MineFortress Mod Update Notes
Hey there, MineFortress supporters!Just a reminder that the 1.7 version of the MineFortress mod was released a while ago. If you missed the news, you can catch up on all the details in the previous post here.In case you're already familiar with the previous release, let's dive into what's coming up next! I have an update scheduled for around May 17th, and it's going to bring some cool additions to enhance your gameplay experience: Ability to jump to campfire: Tired of always losi...
Beta 1.7 - Expand Your Village and Conquer New Lands
This update is the first step towards much bigger changes that will add the main challenge to the gameplay. Expand your village and capture nearby land to get more resources and space to build more houses and make your army stronger.The mod is attached to this post.What's new: Village Border! In survival mode, you can no longer build beyond the border. To expand the border, you need to capture adjacent lands. To do so, you must hire at least one warrior and have sufficient resources to const...
The Village Border expansion feature Preview
After weeks of development, I finally want to give you a sneak peek of what's to come with the village border update. Here is the border expansion preview. The villager border implementation in the mod is finally started to look like a playable feature.After a long development here is the border expansion preview:1. Go to compat mode.2. Click on Influence button.3. The capture point will appear and behave in a manner like blueprints do.4. The area around capture point will be highlighte in g...
Minefortress Update: Adding Competition and Fixing Bugs!
Hey there!I hope you're all doing great and staying safe. Long time no releases, so I wanted to give you a quick update on the current state of Minefortress development.My main focus at the moment is on adding competition to the gameplay, and I'm excited to let you know that I'm currently working on adding influence zones (on a screenshot) that you need to capture and control during the game. This will add a whole new level of excitement to the gameplay, and I can't wait to see w...
Beta 1.6 - Farms and Quarries! Pawns automation
This update brings automation areas to the game for the first time! Including farming and mining processes. Improved area selection process and bugfixes are also included.Mod is attached to this post. Or you can get it on Curseforge: https://www.curseforge.com/minecraft/mc-mods/minefortress-rtsWhat's new: Introducing automation areas farming and mining processes for the first time in the game! Improved area selection process, now you can select an area by left-clicking in area selection mode...
Beta 1.5 - Hire menu instead of Instant hiring
This update introduces a new hire menu for hiring warriors, miners, and lumberjacks, which includes associated resource costs for hiring miners and lumberjacks.What's new:- Hire pawns in an RTS way, when clicking on a specific profession special menu opens.- Hiring miners and lumberjacks now costs some resources for each pawn.- Some of the buildings are now clickable, by clicking on a building you can open a hiring menu related to that building's associated profession.- Other small bugfi...
Beta 1.4 - Archer profession is back
Not that much changes with this release:- Archer is back!- This version will be used on the server from now on! Use it to connect to the serverMod is attached to this post.Or you can get it on curseforge:https://www.curseforge.com/minecraft/mc-mods/minefortress-rtsWith the Fabric loader, mod installation is straightforward, but you still need to follow some simple steps.Installation instructions: https://minecraftfortress.org/fabric-installationHow to play the mod: https://minecraftfortress.org/...
Beta 1.3 - Bugfixes and GUI improvements
This update contains mostly bugfixes and GUI improvements to make the mod more stable and intuitive.What's new:- Made banner free when building blueprints- After choosing gamemode you will see proper "loading..." label instead of a freezed screen- "Fortress gamemode" will be selected by default when creating new worldBugfixes:- Fixed colonist selection process- Displaying items count properly when there are more than 1000 items of that type in the inventoryMod is attached to ...
Beta 1.2 - AI logic refactoring, New warriors behaviour
This update introduces a major refactoring of the mod's AI logic and GUI system. The GUI is split into layers for better user experience.WARNING: Breaking changes! Old worlds won't work with this update, consider creating new worlds to play with this version and above.What's new:- Refactored AI logic, split builders and warriors logic- Added ability to hire 10 warriors for each warriors house (same for lumberjacks and miners)- Warriors won't do anything without explicit command- ...
The Blueprints sharing Portal is here!
Add more custom buildings to your world or share your creations with the community!Portal link: https://portal.minecraftfortress.org/We are starting with some basic features: upload your custom blueprints exported from MineFortress download blueprints shared by othersBuilders, it's your time to shine! Bring some fresh air into MineFortress worlds: Edit / create some custom blueprints in your world! Export them with the latest version of the mod. Upload them to the Blueprints sharing portal. ...

























