Ricardo Rioja posts
Uv Transfer
Effortlessly transfer UVs to multiple objects in Autodesk Maya with this powerful script. Designed for modelers, texture artists, look development artists, or anyone handling UVs in their pipeline, this tool streamlines the workflow by applying UVs from a source object to multiple targets at once.Key Features: Bulk UV Transfer: Apply UVs to multiple objects in a single operation, saving time and effort. Precision Matching: Ensures accurate UV placement by maintaining topology-based alignment. ...
Pivot Master
Description:This bundle includes three essential scripts for efficiently adjusting object pivots in Autodesk Maya. Each tool provides a specific functionality to streamline your workflow: Center Pivot to Center Y: Centers the pivot and moves it to the lowest point of the object. Y=0 Pivot Adjuster: Centers the pivot, moves it to the lowest point, and then aligns the object to Y=0. World Center Pivot: Centers the pivot like the first tool but also moves the object to the world origin (0,0,0). ...
Hard Edge Selector v2
Hard Edge Selector v2 scriptThanks to the suggestions I’ve received, here are the changes I’ve implemented so far: Better threshold. Dynamic edge tracking: The script now stores and compares vertex positions in world space, making it resilient to topology changes. Improved edge validation: If you select multiple objects, the script will only process valid meshes and skip non-polygonal elements. Optimized selection: The script can recall previous edge selections and keep them intact, even ...


