Stellaris x64
🕑 Added 2019-06-14 00:37:51 +0000 UTC===========================================
Game Title : Stellaris (Season 09) x64
Game Version : 4.1.7 (6486)
Game Sponsor : Ubykh + WalletGifts + darkedone02 + hbpateiv + PF+ME
Process Name : stellaris.exe
Relevant Info : 64bits/Space RTS with Pause
Script Version: 41.01 - AOB (x64)
CE Version : 7.5
Release date : 03-Nov-2025
Author : Recifense
History:
13-Jun-2019: First Release for 64bits (v2.3.1-7b85) (s11.0) (test_branch)
13-Jun-2019: Release for 64bits (v2.3.1-bcd1) (s11.1)
15-Jun-2019: AOB release of the script + Split Research (s11.2)
18-Jun-2019: Release for 64bits (v2.3.2-00a6) (s11.3)
11-Jul-2019: Release for 64bits (v2.3.3-9b71) (s11.4)
12-Jul-2019: Quick Excavation (Phases in 5 days/Difficulty Level/minimum Clues) (s12.0)
09-Oct-2019: Release for 64bits (v2.4.0-2226) (s12.1)
10-Oct-2019: Release for 64bits (v2.4.1-73ad) (s12.2)
19-Mar-2020: Release for 64bits (v2.6.0-6a97) (Federations) (s13.0)
19-Mar-2020: Release for 64bits (v2.6.1-65d2) (s13.1)
23-Mar-2020: A change for non-steam. Script is compliant with v2.6.0 (s13.2)
15-Apr-2020: Release for 64bits (v2.6.3-ae56) (s13.3)
12-May-2020: Release for 64bits (v2.7.1-a5aa) (s13.4)
30-Oct-2020: Release for 64bits (v2.8.0-a756) (s13.5)(Necroids)
01-Nov-2020: Fix for GM during Planet Invasion(s13.6)
06-Nov-2020: Release for 64bits (v2.8.0-ce2a) (s14.0) (Colossus Quick Cracking is back)
07-Nov-2020: Fix for Quick Research option (S14.1)
20-Nov-2020: Release for 64bits (v2.8.1-dfce) (s14.2)
24-Nov-2020: Changed HPt for MOSM (v2.8.1-dfce) (s14.3)
17-Apr-2021: Release for 64bits (v3.0.1-c04b) (s15.0)(Nemesis)
24-Apr-2021: Release for 64bits (v3.0.2-91c1) (s15.1) + Improvements
20-May-2021: Release for 64bits (v3.0.3-d281) (s15.2)
19-Aug-2021: Release for 64bits (v3.0.4-67e7) (s15.3)
14-Sep-2021: Release for 64bits (v3.1.1-22a5) (s15.4)
22-Nov-2021: Release for 64bits (v3.2.1-de97) (s15.6) (Aquatics)
27-Feb-2022: Release for 64bits (v3.3.2-87f3) (s15.7)
14-Apr-2022: Release for 64bits (v3.3.4-67b9) (s15.8)
15-May-2022: Release for 64bits (v3.4.2-7836) (s15.9) (Overlord)
16-May-2022: 2 fixes (s15.10)
21-Jun-2022: Release for 64bits (v3.4.4-2271) (s15.11)
29-Jun-2022: Release for 64bits (v3.4.5-a361) (s15.12)
24-Jul-2022: A fix for research type 3 (s15.13)
23-Sep-2022: Release for 64bits (v3.5.2-27ef) (s16.0) (Toxoids)
30-Nov-2022: Release for 64bits (v3.6.0-0028) (s16.1)
16-Mar-2023: Release for 64bits (v3.7.2-e793) (s16.2) (First Contact)
14-May-2023: Release for 64bits (v3.8.2-947b) (s17.0) (Galactic Paragons)
31-May-2023: Release for 64bits (v3.8.3-7144) (s17.1)
14-Sep-2023: Release for 64bits (v3.9.1-629c) (s17.2)
28-Sep-2023: Release for 64bits (v3.9.2-f7e4) (s17.3)
27-Nov-2023: Release for 64bits (v3.10.1-9758)(s17.4)
09-Dec-2023: Release for 64bits (v3.10.3-d2aa)(s17.5)
10-Dec-2023: Fix for Research Group ID + adding back Special Research (s17.6)
14-Dec-2023: Release for 64bits (v3.10.4-e9b6)(s17.7)
28-Feb-2024: Release for 64bits (v3.11.1-0a36)(s17.8) + (new feature)
05-May-2024: Release for 64bits (v3.11.3-f537)(s17.9) + (Inc Research Constant)
08-May-2024: Release for 64bits (v3.12.1-73e4)(s18.0) (The Machine Age)
09-May-2024: Fix for colonization (v3.12.1-73e4)(s18.1)
16-May-2024: Release for 64bits (v3.12.2-54e1)(s18.2)
07-Jun-2024: Release for 64bits (v3.12.4-f4eb)(s18.4)
09-Jun-2024: Fix for Quick Movement (s18.5)
30-Jun-2024: Release for 64bits (v3.12.5-9a6f)(s18.6)
12-Sep-2024: Release for 64bits (v3.13.0-e62b)(s19) (The Cosmic Storms)
15-Nov-2024: Release for 64bits (v3.14.159-6795)(s20.0) (The Grand Archive)
04-Dec-2024: Release for 64bits (v3.14.1592-3d78)(s20.1)
15-Jun-2025: Release for 64bits (v4.0.20-a73a)(s40.0 -> s40.0.20) (Season 09)
28-Aug-2025: Release for 64bits (v4.0.23-8868)(s40.0.23)
20-Oct-2025: Release for 64bits (v4.1.6-c67e)(s41.00)
03-Nov-2025: Release for 64bits (v4.1.7-6486)(s41.01)
Features:
- Minimum Resources: [1]
- Energy
- Minerals
- Food
- Goods (new)(v10.0)
- Alloys (new)(v10.0)
- Influence
- Unity (can be included or not)
- Minimum Special Resources: [2] (new)(v10.0)
- Volatile Motes
- Exotic Gases
- Rare Crystals
- Living Metals
- Zro
- Dark Matter
- Nanites
- Quick Research [3]
- Special Projects Only [31] (by TranscendPerfection)
- Quick Task (for some ships): [4]
- Survey
- Investigation
- Quick Production [5]
- Ship Construction
- Troop Recruitment
- Quick Colonization [6]
- Phase 1 by ship
- Phase 2 by the Player him/her/self
- Quick Population Growth [6] (new)(v10.0)
- Beings (a day)
- Machines (a month) (new)(s10.1)
- Quick Buiding [7]
- By Planet
- All kind of Districts (new)(v10.0)
- Buildings
- Clearing Blockers
- By Constructor Ship:
- Stations
- Quick Contruction of Megastructures [7]
- Phase 1 by ship
- Phases 2/3 by the player him/her/self
- God Mode: [8]
- ships (Hull/Shield/Armor)
- Stations (Hull/Shield/Armor)
- Troops
- Minimum Production per tile (new) [9]
- Troop Morale [B]
- Pretty Quick Fleet Move (original by transcendperfection) [C]
- Player's Characters quick level-up to max (v7.5) [D]
- Colossus Quick Actions (2 days) new (v8.1) [E] (It is back)(s14.0)
- Minimum Stability [F]( new)(v10.0)
- Quick Excavation:
- Phases in 5 days [G] (new) (s12.0)
- Difficulty - always easy [H] (new) (s12.0)
- Minimum Clues (3) [I] (new) (s12.0)
- Quick First Encounter:
- Phases in 5 days [J] (new) (s15.0)
- Difficulty - always easy [K] (new) (s15.0)
- Minimum Insights (4) [L] (new) (s15.0)
- Some Pointers [M]
===========================================
[1] It will not go under MAximum/2;
[2] It will not go under 68;
[3] It may take a few days or months (but always faster than normal);
[31] Only Special Projects will be affected;
[4] It may take a few days (but always faster than normal);
[5] It may take a few days (but always faster than normal);
[6] It may take a few days or months (but always faster than normal);
[7] It may take a few days (but always faster than normal);
[8] That's it;
[9] Minimum Resource = 20; (looking at the planet surface)
[B] Morale will not decrease during battle;
[C] Human Play's fleets will travel pretty quickly;
[D] Human Play's characters will level to max pretty quickly;
[E] Human Play's Colossus will act quickly (~2 days);
[F] Colony statibility will not go under 90;
[G] Human Player's Excavation: Each Phase takes 5 days;
[H] Human Player's Excavation: Always Easy Difficulty;
[I] Human Player's Excavation: Starting clues = 3;
[J] Human Player's First Encounter: Each Phase takes 5 days;
[K] Human Player's First Encounter: Always Easy Difficulty;
[L] Human Player's First Encounter: Starting Insights = 4;
[M] Used at the table;
===========================================
[USAGE]
1) Run CE74 or greater;
2) Run Game;
3) Load the game process "stellaris.exe" in CE;
4) Load this table and activate the main script;
5) Now Activate the script of each cheat you want to use;
6) Game On;
===========================================
[HOTKEYS]
- None defined
===========================================
[IMPORTANT]
Save your game before unsing the cheats.
===========================================
[INFO]
Tested on Win 10 64bits
===========================================
BIG THANKS to Ubykh for providing the game.
===========================================
Have fun!
For 32 bits release please look at https://www.patreon.com/posts/stellaris-23233356
Comments
tscpain
thanks for 4.1.7!
Jonathan Chartier
I will try this game tanks for table ;)
kvasabi
Thanks for quick update
Raon Kim
I downloaded a cheat table, but it doesn’t seem to work at all. Could you please help me figure out if there’s any additional step or method I should try?
ScaritzJS
谢谢你!
kvasabi
Thanks for the update!
MIkhail Serdyuk
need update
Shane
please update! we need you!
tscpain
4.1.5 is out now, unlikely to see much in the way of future minor updates. Please update table. thanks.
Tekess
4.1.5 now, let's hope update is coming :)
tscpain
Now 4.1.3, i bet one more patch before the slow down.
kvasabi
Same song and dance with Paradox new update and DLC and the table is no longer working, would appreciate the update, thanks for all the hard work dude
MonkeyRacing
Thank you Recifense, for so many tables and for so many years. We wish you well!
Marcelo Varela
4.1 update dropped probably need some update!
tscpain
Love your work on this one! Hope to see more updates! Thanks!
Nabobalis
Yeah, this would be incredible!
Посторонний
Please! Add the most important things to the table: 1. Console availability in Ironman. 2. Availability of achievements with mods. I found item 1 in another table, please add item 2 first!
ScaritzJS
Thank you very much, author. Do you have any idea to update the tables for Hearts of Iron and Crusader Kings? Please, wemod is too difficult to use!
Luigi076
Thanks
Caedda
Huzzah! Thank you!
Hallowed Weasel
Woohoo, thank you friend!
max
yeaaaaa new patch out and I am losing my campaign hahah
tscpain
now 4.0.23, paradox... stop!
kvasabi
Any news on the updates thanks
Hallowed Weasel
Would love an update! Thank you!
Luigi076
Ahhh again - pls update
Tekess
New Update is out, 4.0.22, beta for this major release is officially over. Appreciate an update when you get around to it. And an update is needed, table no longer activates
Hank Murphy
Glad to rejoin your patreon. Any chance on 4.0.21 update? Knowing Stellaris 4.0.22 isn't far behind. Thanks for your work as always.
Alessio Piperno
An update is needed
Aleksandar
Godmode appears to no longer work
ScaritzJS
Oh! Dear Master! You are finally back! I will continue to support you as always! I wish you good health forever!
Alessio Piperno
Some game dynamics have changed, in the market trade value has replaced energy credits, minor artifacts are now exceptional materials no longer included in the special minimum resources... Quick Research seems to work...
Arthur M
yep, quick research is a multistep thing with 4.0.21
Larry Fisher
Good to see you back and thanks for the 4.0 update. Note: Minimum stability and quick pop growth are no longer an option and Quick Research no longer appears to be working. It did work for a couple of days after your latest release. Regards
Charles Raynor II
I am so glad that you have returned. I hope all is well with you. Cheers!
Peter
I believed.....
Greg Rohr
Thank you!
Luigi076
Thanks <3
kvasabi
Thanks for the update dude
Caedda
Welcome back! Glad you're back! (Doubly glad you brought along Stellaris gifts!)
blokrokker
Oh my God you're alive. You scared us!
Mathew Woods
Welcome back, Recifense! Happy to see you are seemingly okay.
Therod
Great to see you have returned.
Carter Welch
Welcome back!
Hallowed Weasel
Thank you! It's very much appreciated!
Luigi076
Update Plz
Emerson
Is everything okay bro?
John Mathews
If you are wanting achievements, the github checksum patcher has been updated. If not, you can activate mods that provide functions similar to the table (I've been using Tass's mods) in the meantime.
PinkJustice
People been waiting for Hearts of Iron since March. Something must have happened irl.
Christoph Kuhlmann
Dude it's been two weeks man. No update for CK3, no update for Stellaris... I mean... we are paying you pro.
Xanxus
waiting for updates. thx bro.
Hallowed Weasel
Eagerly awaiting an update to this table! Thank you!
Christoph Kuhlmann
We'll are paying for it my dude.
Anthony Cumpston
he will get too it when he can y'all need to learn patience
Christoph Kuhlmann
Come on dude... get going.
War_Daddy_1997
Please Update No Options Work Anymore
Shane
plz update! plz update!
Christoph Kuhlmann
Please update
akirasoft
With 4.0 right around the corner, will you be looking to update around that time? would be awesome... :D
Komi85
need update
lilly
update please
Inertia Status
pls update
Shard
Update?
ScaritzJS
Hello, I use this form, sometimes the game crashes, and the technology is not immediately researched, please check if the form is expired. Sorry for the trouble, thank you!
OkuraSHiN
Hello, I believe this is now outdated as the current cheat table no longer activates. Thank you.
TeamLoad
All functions do not work.
Recifense Cheers
🤝
ScaritzJS
Thank you, I will continue to support your efforts!
kvasabi
Thank you for the update we appreciate it
Tuan Lo
Please update for v3.14.1592. Appreciate your work, always!
joseph victor hansen
lol yes it is in need of a new update hope for one soon thank you.
ScaritzJS
3.14.1592
M
Hi - Appreciate the updates as always. Sadly an update today seems to have stopped the table from enabling. v3.14.1592 (3d78)
Bart
Thank you so much!
Ben
Sweet! Thank you!
ScaritzJS
Thank you
kvasabi
Thank you for the update
Defaox
update please :)
kvasabi
Please update thanks
LC-san
Also kindly requesting an update for 3.14
SomeName
Please update to 3.14
Tekess
Could be a little while, I'm afraid. Looks a bit like vacation / illness / break, if I have to guess. Look at his last posts - I see nothing more recent than 3 weeks ago. Edit: Ok, old news. Back in business, catching up already. But sadly we're not the top priority. Stellaris needs a bigger fanbase :o)
Atropal
New DLC and patches dropped, can you update this one please?
Das Tardlii
Script is completely non-functional in the latest version 3.14. The table wont even open
Kent Lavis
Please update to the latest version, Recifense!
Das Tardlii
Also confirming that some functions do not work in the latest 3.13.x version. Notably the minimum resources cheat does nothing.
TeamLoad
Need update for v3.13.2 (243a), many functions don't work.
Nyefan
The 3.13.0-e62b version crashes the game for me with the error message: ``` This script uses nearby allocation but it is impossible to allocate nearby A0000. Please rewrite the script to function without nearby allocation. Try executing the script anyhow and allocate on a region outside reach of 2GB? (The target will crash if the script was not designed with this failure in mind) ```
Wilflay
Thanks!
Aleksandar
Update for new version?
ScaritzJS
3.13.0 RELEASED, UPDATE PLZ. THX.
Xanxus
thx a lot.
Defaox
thank you
Alex Ventus
<3
Hallowed Weasel
Thank you! This table is what keeps me coming back!
Silver Knight
Thank you very much! :D
Steeleagle
3.12.5 would help immensily, thank you
Hallowed Weasel
Any chance of an update? Love your work!
perhapsasinner
update please, thanks
Defaox
Table no longer works
Emerson
thanks for sharing and we need an update please😙
mulrich
That was fixed a week ago.
Silver Knight
Before the patch, the "Pretty Quick Fleet Movement" was no longer working properly. The ETA to jump systems showed negative numbers but the fleet was moving on normal speed.
Xanxus
3.12.5 RELEASED, UPDATE PLZ. THX.
ScaritzJS
3.12.5 RELEASED, UPDATE PLZ. THX.
mulrich
Patch 3.12.5 is out, and as expected, the table will no longer activate.
AestenD
Here's hoping no changes are needed and the 12.4 table works just fine!
mulrich
Heads up: patch 3.12.5 is planned for release on 18th June. Unless something unexpected happens, this will be the last patch until the next DLC release in Q3 2024.
K
You're awesome, Recifense. Thank you!
Recifense Cheers
Fix done.
K
The intra-system travel time seems to be working fine (you move around in-system quickly), but the spool-up time between systems is now taking the full amount of time instead of happening instantly.
mulrich
I was unsure if my mind was playing tricks on me regarding that, but it seems I'm not the only one experiencing that, then.
K
The quick fleet movement option only seems to be partially working. Any idea if this can be fixed?
AestenD
And the "real" .4 is still coming, so there will be a .5
zzpudimzz
Thanks for update.
mulrich
Huh, I hadn't seen it until now since I rolled back to 3.12.2 to keep the table working, but hotfix 3.12.4 was actually pushed out to us on 31st May.
zzpudimzz
Any update on progress?
Brian Eggleston
I started to comment out stuff that wasn't working but it goes back to the AOB for MONHP (Human Player) not matching, so you can't get pPlayer; which is fairly important.
John Mathews
Thank you!
mulrich
Patch 3.12.3 has been released, and it broke the table.
Recifense Cheers
Done!
Recifense Cheers
Sorry John. I published the dev script. I have to make a little change before putting it in the Table. It is now ok. I will post the table later.👍
John Mathews
mega time pointer seems fixed. although now for some reason quick fleet movement isn't 100% reliable. singular ships seem to move fast. fleets do not.
mulrich
So yeah, all of the options I use still work. Well, except the megastructures thing, but that issue is known.
mulrich
Patch 3.12.2 is out, but it seems the table still works. At least, it activates. I will do a little bit of testing, but I never use all the features available.
Emerson
Can I change the size of a planet by plitch?
CompactDisc
For now, Plitch has a working function for that. If you want a quick fix.
Caspar Minning
can also confirm, megastructures build fast, but upgrading them takes the normal time. Cant select terraform or megastructures to shorten the timers...
Chopstor
Thanks for the update, however there seems to be an issue with the Select Megastructure Info section. Name and Days are shown as question marks.
Hallowed Weasel
Looks good now!
Erlkonig
It also seems to break pop assembly, on that note.
Recifense Cheers
I will check that.
Ben
Yup, just figured this out myself. Haha, should have checked the comments first!
Caspar Minning
also quick colony founding is broken
Matthias Tjart
Can confirm, even with fast Colonization progress enabled the progress stays at zero
Erlkonig
Yep I had the same bug.
Hallowed Weasel
Thank you for the fast update! Edit: Been using the table for a bit now, and it seems enabling the table halts colony growth.
Ben
Yup, They immediately broke your table with another overpriced DLC...
Matthias Tjart
New DLC is out! it's 3.12.1 now New DLC always break the table
Chopstor
Thanks for the update yesterday, but there was an update just now and it broke the script :(
Recifense Cheers
I put it in my to-do list. 👍
todmude80
I found that the quick research eventually reverts back to normal paced research after a few months/years have gone by. It started to revert with only one branch then eventually all three branches were affected. After the research speed reverted, relaunching the game, reconnecting CE, and selecting quick research did nothing to speed up the process. Each month that went by the progress will only tick down by one month.
Daniel ♧
The quick Megastructures & Colonization dont seem to work. Still take several years. Not sure if it might be me
Glormpus
There was a new update
Recifense Cheers
recifense_ce at hotmail.com
AlexRM
Whats your mail? I dont have more images than ones posted up in drive.
Recifense Cheers
I was not able to reproduce the issue. Please send the images via email and I will have another look.
Recifense Cheers
I will check it.
AlexRM
I found a bug with quick investigation, some projects that must be researched in planets or systems by a research or construction ship are completed in 1 day but in fact never success. For example investigate anomaly in planet X, is completed but you havent the outcome and keep mark in situation log like completed and not completed. I upload 2 screens for you can see it. Im playing a mod yes but happens in vanilla too. https://drive.google.com/file/d/12IxeLlpqv6aS9kE7FSaPAUtv_zc0GQnY/view?usp=drive_link https://drive.google.com/file/d/1uiPwjY_1clNvGvPv83sDVfVPRHltp0we/view?usp=drive_link
tscpain
3.10 was BRUTAL mate, so many table breaking updates. So happy, so thankful you stayed on top of it after ALL this time. You're a legend mate! Cheers!
Icmlost
Quick note. 3.10.3 is still available in the Beta options of steam and the tables work with it.
Icmlost
3.10.4 is out and the 3.10 tables have stopped working.
Crassula
That works now. Thank you so much for your quick feedback. You made my day!
Recifense Cheers
Done
Recifense Cheers
I will check that.
Crassula
In spite of your recent update, [Quick Research] - [Include Special Project] table is not working. I started to research the special project 'Research the Alien Box' which needs 1,000 physics research point. But no change even after two months. Could you double check your table? Anyway, thank you again for your hard work, it is greatly appreciated.
Epicmarkvan
Strange, I'm also using that one. Latest version of Stellaris. Nothing on the table activates. Do you have all the DLC?
Alessio Piperno
currently minimum resources and special projects such as species modification do not work
Recifense Cheers
Strange. All features are working for me. I am using table"stellaris_v3-10-1-9758_X64_Steam_Ub_WG_DO02_HV_PF_CE74_S17-4-AOB_T30.CT".
Recifense Cheers
ok. 👏
zzpudimzz
At fist it was not activating for me when i made this comment, but after some fiddling (launching and relaunching the game) the same being working so far.
Epicmarkvan
None of the scripts are working for me as of now. I've tried God, Quick Research, and Pretty Quick Fleet Movement and they do not seem to activate. Tried minimum resources too.
Recifense Cheers
Did the table stop working?
Recifense Cheers
What feature is not working?
Epicmarkvan
Holy father of the Sheets please bless us with an update
zzpudimzz
3.10.2 out
Althalus
Looking forward to an update with the new expansion.
GSV Ethics Gradient
given the bugs on release I am not surprised there was a delay, there was a patch today and I think another one expected next week, so not worth updating for just 1 week most likely
TargetDrone
damn... i really look forward to an update....
TeamLoad
I'm looking forward to the update.thanks in advance!
zzpudimzz
New update out.
smith75
Is there anyway solve it. It used to work on 3.6.0.
AlexRM
I'm sorry you're right! Was another issue solved now. Thanks!
Recifense Cheers
Sorry for you. The mod probably uses one of my table hack point.
Recifense Cheers
The table for 3.9.2 is working fine. What issue are you facing?
smith75
This cheat does not work when I use it with the mod real space. It used to work but recently after a long time when I boot this game up it isn't working. Can you look into this problem.
AlexRM
We need un update to 3.9.3! Thanks
GSV Ethics Gradient
Thank you for the update :)
Ihana
Hey. 3.9.2 is out and the script fails to load. An update would be appreciated, thanks!
Ben
Thank you for the update!
tscpain
If you could pretty please provide a 3.9 update!
Tekess
3.9 is here :-)
Cameron
Even without edits, it seems to work just fine.
Glormpus
Has anyone just edited the table to open with 3.8.4 and seen if it works?
Recifense Cheers
👍
Das Tardlii
Seems to work now. I may have had a corrupt file or something. Sorry for the false report.
Recifense Cheers
I am not able to reproduce this issue. Please download the table once more.
Das Tardlii
Same here for 3.8.3. CE gives a "Stream Read Error" when loading the table
Doug Mason
Ditto on 3.8.3. Weird that a small point release is enough to break the table.
Sean Williams
yuup pls fix
Oskilla
it seems that the table is not working with version 3.8.3
Tekess
It does, if you use the extension table on the fearlessrevolution cheat engine forum. the problem is, there were 2 or 3 changes in maintainer so the post is burried somewhere in the middle of 62 pages... it's regularly linked to at the end: https://fearlessrevolution.com/viewtopic.php?p=188245#p188245 Achievement with mods and console in Iron Man
GSV Ethics Gradient
Thank you!
Atropal
Thanks much!
SomeName
Many who play with cheats play on iron man mode. The console doesn't work there.
Sam
For the senate stuff you can console force_senate_vote and end_senate_session
Ben
Gods, I need cheat engine more than ever. Why do they insist on making the game harder and harder with each update?
serq89
Is there any possibility of adding following features ? : 1. Faster Intel gain 2.easy spy/clues 3. Faster gain of current governing agenda (paragons dlc) 4. Fast senate vote + quick recession, high diplo power
Mr. Yonic
Can't wait for the new table. Hope it's not too crazy with all those changes lol. Looking forward to it.
Enrico Favaro
It is that time again... Please update to 3.8.2
Loy
3.8 update introduced so many changes to the game, like the new leader system, new empire council, etc.. Like eveything got small changes too. I am sure he ll need more time on those. :)
Tekess
There is a problem with several cheats: they only work for Player 0 and some origins / mods change the player id to 1 or something else
GSV Ethics Gradient
Thank you for this table, if you have a moment I would appreciate it if you wouldnt mind updating as the 3.8 update is not compatible.
Tsunami1
god mode isn't
Jordan Gammey
The 3.7.2 table is still working with 3.7.4 as far as I can tell.
Recifense Cheers
👍
PinkJustice
3.7.3? Didn't test the table yet to see if it still works but the checksum is changed
Caspar Minning
thanks!
Brian Eggleston
TY
Das Tardlii
Wow. Recifense works fast!
Das Tardlii
Also looking forward to an update for 3.7. Love your script and hope to keep using it.
Tekess
It is that time again... please update to 3.7 :-)
Recifense Cheers
I will fix the pointer.
ScaritzJS
The option to change the construction time of the giant structure is invalid, and if the construction time is changed, the engineering ship will have two construction options: a stargate built next to the planet and a stargate base site with no upgrade options.
SpaceSpeed
Thank you!
EQGruftie
Thank you so much for your work!
Adanedhel
Thank you for adding insights!
Recifense Cheers
Done!
Recifense Cheers
Working on v3.6.0-0028. See image.
Tekess
3.6 just dropped, looking forward to another installment of your fine work :-)
Adanedhel
Would it be possible to add Infiltration value to the table in the next update? It seems essential in a table somehow
Ryan
i.e. Current table works on current build.
Ryan
Yeah, 3.6 is beta, 3.5.3 is current public build.
Recifense Cheers
Glad you solved it. 👍👏
Recifense Cheers
3.60 is beta for now, right?
Stoffel Kock
so i removed all the mods and it works now. I thought i only had like UI or fluff mods (more events and such) but i guess it messes with some things. Ty :)
Stoffel Kock
i have some mods installed, maybe they interfere? i'll try without and report back
Jor El
great thanks, hope you do a 3.6 eventually.
Recifense Cheers
Main Resources: My test was to start a new game. The values were 100, 200. I enabled the option and the values went up to 7400. So for me it is working; Special Resources: The option only works when the value is greater than 0. So I need to understand better those issues. 👍
Stoffel Kock
Same problem here; resources (main and special) don't work.
Recifense Cheers
I have just tested and it is working. Please clarify the issue.
Battle_master324
hi in the 3.5.3 minimum resources don't work
Shay
There was an another small update, but the table still seems to work.
ArchmageTay
Thank you for the Stellaris update!
kvasabi
Thanks for the update
Sean Williams
looking forward to it, I can play the game pretty well without, but it's just not as fun without some occasional rule bending
Recifense Cheers
I started working on it.
Katangesa
Update 3.5.1 (73bb) out now
Recifense Cheers
Please check your email.
AlexRM
For example biological modifications(change traits of species of tour Empire)
Recifense Cheers
Please give me examples of special projects.
Shay
Ty for the update 😁
AlexRM
Hi, the fix didnt work sadly. Special Projects arent completed in 1 month
iHaveNoName
Yeah, that might be it. I haven't been able to check it yet but that's probably it though. My apologies!
Recifense Cheers
I was able to reproduce it it. I will put the issue in my to-do list. Cheers!
AlexRM
Dont work turning on or off. Research works fine except special projects
Recifense Cheers
If you mean that turning ii off, it still works. It's a fact. Or are you saying that is is not working at all?
AlexRM
Hi, Special Projects dont work, can you fix it?
lozekl
could you add quick espionage option, please?
Shay
Ty for the update! 😉
Shay
There is also a console command for relic activation, not sure what it does when you have relic active though.
Shay
There are mods for that. Pretty sure table cannot cover everything.
Shay
Table seems to still work in 3.4.5 😉
AnnoyingMan
Can you create a relic activation fast cooldown?
Recifense Cheers
I am not able to reproduce this.
Shay
Ty for the update! 😁
Steen Larsen
Thank you so much, you are the best .
Shay
Also, try different tables or software, WeMod has cheats for Stellaris for example, more limited, but still.
Shay
They updated game to 3.4.4. Please update when you can 😉
Shay
Mods do that to the game. Check first unmodded game, if values still work. I have the same problem with some mods. Use console instead, if table doesn't work with some mods.
iHaveNoName
Not sure if there were changes done to the table or if my game with mods have changed some values around but under the resources info, alloys; influence; and unity no longer make the changes to those resources but to different ones instead. for alloys, it looks like it changes the food value instead; for influence, it changes the credits; minerals instead of unity. Is this the right change or?
Ewan L
FYI There was a new minor update 3.4.3 'Cepheus' a few days ago. Most of the cheats still work on the 3.4.2 table. I haven't tested all of them yet though.
Rian Arfiandi
thanks, please always update this game
Shay
I think the extension script is made by somebody else, if you mean the one posted on fearlessrevolution, you have to wait until this person updates the script
Recifense Cheers
Fixed!
Recifense Cheers
I am still to check this issue.
chipoloko
many thanks
Steffen
yup, here as well.... though I accidentally activated it..
Steffen
many thanks for the update. But could you add support for the Extention-script as well? I really like editing planets and characters.... :-)
Markus Steinmetz
ty for the update! anyone else get instant construction even tho it's not selectedt? f.e. if I select "Minimum Resources" it works but also simultaneously builds everything in one day even tho "Quick Production" is not ticked in the list ... EDIT: it doesnt matter what part of the script I activate, as soon as I expand (and tick) the "MAIN SCRIPT" I seem to get instant construction
PinkJustice
Special projects don't seem to work, as well as the quick building of megastructures EDIT nevermind megastructures do work.
Recifense Cheers
Table was reuploaded. It is the same 1.CT.
C A
That did it, thanks mate
Matt
Just change the name to whatever and add the ".ct" extension. Should work just fine.
C A
Anyone else downloading the latest file and its just "1" and wont open in cheat engine?
Shay
Ty for the update! 😉
Epicmarkvan
Thanks for always being expedient, man! Great work every time, too!
iHaveNoName
Thank you!
Recifense Cheers
Working on it.
Shay
They've just released patch 3.4, please update when you can, thank you! 😉
Shay
ty for the update! 😁
Recifense Cheers
Ok. I will put the game in my to-do list. Cheers!
Galoopo
Most of the scripts don't work - possibly all of them. Some of the values are still found correctly, but not all (days' progress in megastructures still works for example).
Recifense Cheers
What happens when you try to use the table for 3.3.2?
TargetDrone
any chance to update for 3.3.4 (67b9)?
Countess Snowy Di Pugli & Lady Ciera
Thank you for all the work you do on these tables.
PredatorHun87
Thanks!
TargetDrone
thanks for the update !!
ArchmageTay
Thank you so much for the 3.3.2 Libra table!
Trebsen
@Recifense Cheers, haven't you named the latest table wrong? The checknumber 87f3 is for 3.3.2 .. but its named as 3.2.2 ...
Recifense Cheers
Sorry. I don't have table for GOG release.
ScaritzJS
im hoping you can find time to update this table, thank you!
Trebsen
An update to 3.3.2 would be super great! :D
tscpain
im hoping you can find time to update this table, thank you!
TargetDrone
there was just an update to 3.3.2 Libra....
ArchmageTay
Hope you find the time to update this one for us!
TargetDrone
yep... will need an update for 3.3 Libra :(
Tekess
3.3.1 Libra is out, table v 3.2.1 is sadly no longer activating
Karisa
GOG can't use the table
Recifense Cheers
Have fun!
Daniel
Damn, my bad. I used the one that could'nt be more wrong😂. Used 2.3.1 instead of 3.2.1. Twisted digits.^^ Nevermind... Haven't used Patreon for a while and wasn't aware the top one is the oldest one.^^
Recifense Cheers
Are you sure you are using the last table of download list? The one for version 3.2.1?
Daniel
Got this one: Error in line 144 (assert(stellaris.exe+00b02d55,4c 89 b5 88 00 00 00 48 8b da 4c 8b f1 4c 8b 05 ?? ?? ?? ?? 49)) :The bytes at stellaris.exe+00b02d55 are not what was expected
Recifense Cheers
What error message do you get? (to see the message, after the table failing to load, right-click on the script and look at the top of the options list)
Daniel
Seems not to work on my game. I'm using the offical Steam version 3.2.2. Had some mods enabled, but that should'nt cause this. I tried disabling all mods, still I could'nt activate the script at all. Am I doing something wrong?
Recifense Cheers
Thank you for the info.
devvis
FYI works just fine with 3.2.2 as well.
Trent Morell
Always so on top of these things. thank you so much :)
Shay
Thank you so much! 😉
Recifense Cheers
Done!
Shay
They've released update 3.2.1, seems that table doesn't work anymore
Recifense Cheers
The last table is working fine. Please give it a try. Cheers!
Shay
They've released 3.1.2 update. Thanks in advance for an update 😀😉
Cowboy Joe
Thank you for the update!
Shay
Thank you for an update!
Nuttawat Rouadreaw
sorry , i mean Selected Megastructure Info (Used for Upgrading)>>>>>Days necessary to Upgrade ==> not working pls check
Recifense Cheers
I have just tested and it seems working fine. Can you please give me an example?
Nuttawat Rouadreaw
Quick Contruction of Megastructures not work pls fix :)
Shay
Thanks for the update! 😁
Shay
It might be yet another version, in addition to Steam and Windows Store. Also, when you change to different empire as a player in the same game, with the present table, nothing works anymore too, so it might be sensitive to different versions and changes. You can try WeMod, sometimes it works while this table doesn't, although it is more limited.
Shay
They've just released 3.03 patch 😉
BranL
Is this compatible with the GoG version? Can not seem to get it to work. The first script activates but the main game one will not giving an error of: The Array of Byte named MSTP could not be found. version and checksum are good
Recifense Cheers
No worries, Shay. I am glad it is fine for you now.
Shay
Thank you for the update, and sorry for being obnoxious 😉
Recifense Cheers
I have tested that and it works fine. It only works when the SR is at least 1.
Recifense Cheers
Shay. Regarding the console, CompactDisc can help you on that.
Recifense Cheers
CD. What value do you see more adequate?
Shay
Still, these are minor issues, I can live without those, all other features seem to work fine. Game is buggy as fuck, so part of that might be a problem: e.g., bug with reinforcing fleets was never fixed. And if I can request, can you make console available for ironman, or maybe somebody knows another table which does that?
Shay
In late game I am getting new tech as quick with no cheats as with cheating, really no difference. Also quick building doesn't seem to work for ships, or again, I see no much difference when I have it turned on and not. Those two are debatable, it is hard to assess the difference. However minimum special resources do not work, and for sure quick population growth doesn't work either (getting very slow pop grow, tried with different species).
CompactDisc
I think the maximum value you use to set quick research (#71000000000) is too low for the late-game techs. Especially the repeatables.
Recifense Cheers
I don't understand this issue. Could you please describe the steps to reproduce it?
Shay
Or maybe it just slows down a lot, not instant though after some time
Shay
Actually, some features stop to work after some time; for example, restarted the game, and turned on table once again, and cannot make now quick research to work
Shay
Minimum special resources do not seem to work
Luke
Thanks rec!
JimR
cheers you are my hero!
Christer Alfredsson
Thanks for keeping this updated Reci, great work! :)
Recifense Cheers
Work on going. Cheers!
Cowboy Joe
I second this comment and the thanks!
Katie Serith
hey rec, nemesis/dick dropped, if you could update your table whenever you have spare time i'd super appreciate it, thanks :)
CompactDisc
Happy to be of service :) Thanks for the update!
Recifense Cheers
Fixed the pointers. Thank you.
CompactDisc
A little FYI: The resources in the game have all switched to 8-bytes. Your pointers tend to overflow when having too many resources.
Recifense Cheers
Great, I have just published the table. Cheers!
CompactDisc
Feel free to check yours :D All checks out.
Recifense Cheers
Please check your e-mail. Cheers!
CompactDisc
I've used it a lot, but it's not consistent anymore. Many people seem to have the same issue. Often when selecting a mega structure, the pMega pointer stays empty. Edit: According to someone on my server, this happens with the "Quick Build for Megastructures" option as well.
Recifense Cheers
Those pointers only works when upgradding Magestructure like, for instance, Ring World Site (2 upgrades) // Sentry Array Site (4 upgrades) // Dyson Sphere Site (5 upgrades) // Science Nexus Site (3 upgrades) // etc. Usually construct by a Construction Ship.. The use is like Terraforming. Cheers!
CompactDisc
Reci, your new table has an issue with the 'selected megastructure' pointers. It either doesn't work, or only detects a megastructure if it was constructed a long time ago.
Recifense Cheers
I am working on. Tomorrow I will release the table. Cheers!
Celso Teixeira
Looks like a new update has dropped Rec.
Recifense Cheers
Good. Cheers
A1llas
So far no I haven't been able to do so.
Recifense Cheers
I've colonized a lot of planets and an habitat. I was not able to simulate your issue. I can't imagine how one of my scripts could cause a crash to the OS. Could you repeat the isssue more ten once?
Recifense Cheers
I will check that.
A1llas
I had windows 10 crash on me after trying to start a new colony, I have never ever seen this in windows 10.
Recifense Cheers
Thank you for being pacient. Cheers!
Jacob D. Proctor
And the fix is good. Double thanks for having it good to go.
Recifense Cheers
There was a fix. Please download it again.
Recifense Cheers
Fix done. Thank you for the feedback.
CompactDisc
Exactly what this person said. Techs are borked :(
ThinkIHaveAProblem
I'm having an issue with the research being instantly completed even though the option is off. It happens as soon as the entire script is enabled. Also, it affects other civilizations. By day 30 they have just about every tech unlocked. As always keep up the good work and thank you!
Jacob D. Proctor
Huzzah! Thanks for getting the new table out before the weekend!
Recifense Cheers
I am working on it. Cheers!
Stijn Van Hove
Looks like there's been another update. Game is still listed as 2.8.0 but with a different checksum, which doesn't allow the script to start. I have no mods installed. Weird though, because normally they label their hotfixes as X.X.1
ThinkIHaveAProblem
I see it now, thank you!
Recifense Cheers
I updated the table yesterday night. I did not send a FYI because I had already sent one yesterday (for TROY). This info will be on my FYI tonight. Cheers!
ThinkIHaveAProblem
Hey man, appreciate the update as usual. Not sure if anyone else is having this problem but the God Mode makes my game crash when I invade with an army. It works otherwise with everything else, but as soon as I invade it crashes. When I turn off God Mode it works when I invade. Appreciate all the work you do!
Katie Serith
You're the best ^^
Recifense Cheers
Done!
Recifense Cheers
I will work on it tomorrow.
Katie Serith
hey ref, just a heads up that stellaris got a pretty big update today, if you could update your table at some point that would be most appreciated it, and as always thanks for everything, i appreciate you
Recifense Cheers
Are you using the latest table with script version 13.2)? stellaris_v2-6-1-65d2_X64_Steam_Ub_WG_DO02_HV_PF_CE70_S13-2-AOB_T80.CT
Cameron
The script is broken by the 2.6.2 update as it passes the first check but does nothing on the second.
Recifense Cheers
Great! Have fun!
Rui Pinheiro
just realised the scrip is v13.1
Recifense Cheers
Is you game from steam?
Recifense Cheers
Are you using the latest table with script version 13.2)? stellaris_v2-6-1-65d2_X64_Steam_Ub_WG_DO02_HV_PF_CE70_S13-2-AOB_T80.CT
Rui Pinheiro
When try to activate the main scrip it does not open or selects, just outlines in blue and nothing happen.
Recifense Cheers
I have checked and the table for 2.6.1 is also valid for 2.6.2. Are you facing any specific issue?
Rui Pinheiro
Hi, there is a new patch (2.6.2) if you have the time could you have a look at it. keep the good work and thanks.
Recifense Cheers
You too, Christer
Christer Alfredsson
New expansion out (Federations), if you have time - it'd be great to see the table updated! :) You're doing nice work, stay safe in these uncertain times!
Candy-Sama
Ah... that's a real bummer. Thanks for replying tho!
Recifense Cheers
Sorry. No more features for this game.
Candy-Sama
An example would be this: http://prntscr.com/pxcm2f
Candy-Sama
Hi Recifense! Small suggestion - Is it possible to do a cheat where the research/production(Like actual production rate) of each job be boosted? Not too much tho, but like enough to make it significant?
Recifense Cheers
Hey SB. Could you please rephrase the issues?
Sergey Boronin
When activated "Quick Research - Special Projects Only" and "Quick Task" often don't finish to the last some events... For example, after investigating the anomaly upon detection special resources, he doesn't appear. Event "Pulsing stars". After the event, project does not appear... Also sometimes there is a bug with "Enigmatic Fortress" and "Infinity Machine". But I don’t know here - is it a bug of the game or a script?
Recifense Cheers
It takes some time to load the script, because AOB is used. Wait a little bit more.
DschingisSkyrim
For some reason CE just hangs when I try to activate the script.
Recifense Cheers
I have posted a table for version 2.3.1-7b85 (beta) (stellaris_test branch).
Christer Alfredsson
Thanks a lot, working fine here on my 2.3.1 on Steam. :)
Lion
nah a1llas, it was running 2.3.1. the new version is opt-in only.
A1llas
Lion that's probably because they just released a new version, it doesn't work with that one :/
Lion
Hi, table does not work for me. Running on 6.8.3, windows 10 64-bit. Activating the main script does not expand it as it usually does.
WillyECoyote
Thank you, works perfectly! I had a problem running it on 6.8.2 CE, but on freshly installed 6.8.3 runs smooth.
Jacob D. Proctor
I second that thanks!
Peter Hayward
Thanks very much Recifense