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Encounter Map and Other Changes

🕑 Added 2018-06-04 23:12:55 +0000 UTC
Encounter Map and Other Changes

Comments

Enlit3D

I don't think those kind of "surprises" are good for the game.

Enlit3D

\o/

i feel the basic attack shouldnt be locked onto a stam gauge rather the "grab(lewd attack)" or lewd attack could be and then the weapons could all have diff speeds and or attack values to make your attacks more or less effective you could also lower the amount of enemy and use rpg natured stats on gear you could separate costume items and gear so that gear is invisible but buffs the stats kinda a staple in most rpgs now also make the helpers/tagalong girls optional they could chill at camp till you want em kinda like how fallout does it i got a MILLION ideas on this stuff lol i could keep going...

Doctor

Why cant downed enemies... grab you? If you walked over them thinking they were defeated perhaps? I like the forced atmosphere of the dungeons I would probably ignore voluntary attacks anyway :)

Climhazzard

My vote is for something like this. Like charge attacks or something that stun you and leave you, or your foe, vulnerable to lewds for a few moments.

Mike W

Would it be possible to do a lewd attack mode? Say default attack is normal kill and loot. But if you press space for example, you activate lewd attack mode. Where each hit or two, removes a piece of clothing (I'd love to be able to strip the enemies) and then when you've removed all their clothing the last hit stuns the enemy into the stunned pose, where you can grab them and have your wicked way with them:-). Then after you do, they die and you could then loot them. In regard to them sticking around too long while in the stunned pose. Could you put a time limit so if you haven't had a go at them after a few seconds, one of your party would? After that the enemy would die and dissappear like usual. Which would also allow you to attack enemies just so your party members can have a go. Obviously you'd want to limit the lewd attack mode somehow. Maybe reduce the default stamina drain when attacking normally, and have a low level constant drain of stamina when in lewd attack mode? When your stamina runs out you go out of LAM, and you have to wait for a bit to use it again. Or alternatively have a separate bar for LAM, which depleats and has to rechange? Well that's my thoughts anyway. No idea how easy or difficult it would be to implement like. Love the sound of the new level too. One question about the dungeons though, would it be possible to make them change textures now and again? Think it might be a relatively quick and easy thing to do to add some extra interest? and make it feel less like your going through the same old dungeon again and again. It might (and probably is) more difficult than I know, but just another thought.

Emily

clearly the grab system needs to be reworked. 1st need a stagger/stun attack which can be used by both player and Ai which then can be followed up with a grab attack, it has to be more like rumble was hit (A) button hold and hit/hold one of the 4 arrow keys to perform a grab attack that was assigned to the key combo. option to assign what 4 grabs the enemies use would be nice, like why a enemy with cock is not putting it to use I'll never understand. also the way recovering works isn't right need to have it be if grabbed button mashing time, if down then its your getting fucked your going to lose HP bar max-cap and more then likely your getting cum filled till Ai companion saves you or you give up losing everything from that run.

How about a stun move that leads into lewds. If they're downed before that stun can be used, they despawn. So you have to intentionally choose to move into a lewd path or else you're out of luck. Except for bosses/elites. Those would be able to be lewded on the ground.

Icarus Media

Possible encounter ideas: 1) You are wandering when you encounter a futa girl playing with herself in distress, she explains someone cursed her with a dick that won't seem to go down, you can volunteer to 'help' with that. 2) A Camp of other adventurers that you can interact with. 3) A random priestess that can 'bless' you with a stat increase. 4) A random mage that can 'heal' you. 5) An orgy is encountered. 6) A silly encounter where an animal is encountered, a message flashes up saying 'Red + White coloured balls added to inventory' followed by a pause then another message saying 'Whoops sorry wrong game'. 7) Randomly encounter Lucia from the previous game. 8) Random merchant that takes playment in lewds and sexual encounters. 9) Random items or equipment. 10) A Stone or other object which randomly teleports you somewhere on the map. Oh I found your previous game, played it and liked it so pledged and found out you are making an adventure game. Yay!


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