New feature for CATC: recruitment.
🕑 Added 2022-02-09 04:22:35 +0000 UTCNew feature for next CATC build: recruitment of randomized characters! And along with it, the ability to dismiss any current characters as well.

I also did some work on a "Unit Overview" screen, which is what you'll see if you click on the "Info" button when prompted to select a character. This gives the players a at-glance summary of each character:

Recruitment is a feature that arguably should have been in game (much) earlier, but I just hadn't got the time to do it. There are technical challenges to overcome, namely allowing different characters to use the same "unit_id" but is treated as separate characters, and randomization of the said character. It's rather complicated to explain the details, but anyways, it is finally here for next version.
I have looked at the cheat suggestions, and I will probably add a couple to the next build as well. Some of the suggestions are certainly not trivial to implement, so my plan is add a few every couple of patches. So don't panic (yet) if your suggestion is not included on the next patch.
Comments
Enlit3D
soonTM (not on the next build though)
Tanner
If I were to ask for any feature, it would be for the enemies to put brainwashing helmets on your characters. If you are forced to retreat before you get them back, you have to go on a special mission to get them back. They are, of course brainwashed and fight for the enemy until you win the mission.
Katrina
Exciting !
Eternal_Decay
Now that I rethink... just an alternate .exe like the older dresser test standalone would work better for testing. The exporting feature won't be needed because the tester will have already a text editor open regardless or would still open it to copy-paste the export changes making that feature unnecessary.
Cyber_geek17
When will the new update drop?
Verdonator
This same unit_id but different character could be really nice for modding units or enemies too, like creating "blueprints" for enemies that have various body types, colors, or clothes but are the same enemy at the core.