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Versus mode 4.143 - more fixes

🕑 Added 2022-07-30 19:46:29 +0000 UTC
Versus mode 4.143 - more fixes

Comments

Verdonator

I LOVE the idea of characters being captured or corrupted and becoming converted by the enemy. I agree that it will limite the cheese potential of CATC as, right now, it's easy to cheese stuff with the right cards. I love the new attachments by the way!

JJFeeder

Without any real Info or a build to test, it´s hard to say what to think about a rogue lite, but i absolutely can see it working out with H-content etc. After all rogue lite should mean you do get some perma upgrades and stuff helping you to get further each run without making you totally op at the same time, even so i personally don´t think there would be anything wrong with getting totally op after a few runs, after all you always could start fresh right? Or there could be something like traps that steal your op card/s, reduce your max health/lust etc. Or there could be curses that give you negative effects, what i am saying is there are a lot of ways to keep the Player from getting op, aside from just death :P

honest pirate

"I don´t care, I LOVE IT ."

Eternal_Decay

I hope that it is.

Enlit3D

What if do your best (in a particular run) is utilizing the H content, grabs and etc?

Eternal_Decay

I need more info, but currently CATC "Full Remake" MkIII sounds terribly scary. Usually rogue-like/lite means a do your best and ends up subtracting from H content unless that's already the best possible way because the penalty on a lose may be too high. Sort of ironic that it pretty much means re-converting the game into a puzzle type. [Still trying to guess what happened with projectile behavior in SR]


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