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Project E: 'enhanced close combat gameplay/AI/Performance/Graphical', 'new inventory menu UI/system', 'new camera blur system', 'new free camera system for H scene', 'new immersive gameplay UI' and more (mostly about additional details).

🕑 Added 2022-06-30 20:41:41 +0000 UTC
Project E: 'enhanced close combat gameplay/AI/Performance/Graphical', 'new inventory menu UI/system', 'new camera blur system', 'new free camera system for H scene', 'new immersive gameplay UI' and more (mostly about additional details).

Comments

Matto MATEYDEV

Yes there will be option for it :]

Navaar

Will the blur (seems like Depth of Field) shown in the H preview be able to be toggled? I don't really like depth of field in games such as this, so I'd rather have an option to turn it off.

Matto MATEYDEV

Thank you dude :] -Instant H scene where player character won't be able to escape in 1 grab is already one of my plan. Might not be qte like RE4. -The cloth drop along with waypoint are a must btw, right now I didn't work on those yet. -You meant, you want the unskippable H scene for the first time if I got this right? But yeah, I might add this option if you want :] -Agreed, they are too slow. I definitely should make them faster. -Mutated bug creatures (and 'hive' mechanic for bugs) are already one of my confirmed tasks. You are gonna love this since they are 'f a s t' :]

boned

Looks great! I'd like to see: - Sex scenarios that can't be escaped every time- More challenging QTE with timing and key matching? Stamina system? - Clothes dropped need to be recovered after sex event - Waypoint? - Sex scene can't be skipped until after ejaculation - First time only? Game setting only (special difficulty)? - A running attack on the current zombies - they approach too slowly - A new faster monster type - 4 legs?

Matto MATEYDEV

I will, thank you :]

MCA der Negus

Very nice, don't forget to give the character model proper genitals, that includes the anus 😎

Izanagi

ah i see so there some place holder stuff, that makes sense, was gonna ask a bout outfit choice maybe character light modifications like hair style color or something xD. I also wonder how open the map will be because a conan exiles style game with just as much stuff going would be hard to do but also absolutely genius for this project.

Matto MATEYDEV

Thank you dude :]

Ryan Breggie

All of these improvements look amazing! The concept art is cool, though I might miss the right ass cheek hanging out with the new outfits XD

Matto MATEYDEV

You meant, Transition between gameplay and H scene? but yeah, those are still placeholders for now :] I'll add zoom feature for free camera soon. Outfits will be reworked from ground up again, those rendering issues will be fixed soon.

Matto MATEYDEV

:D

Cajun Spicy

Great dev, great plan! Thank you!

Matto MATEYDEV

Thank you man!

Matto MATEYDEV

Yeah, that's a great idea :]

Matto MATEYDEV

There are already rescue quests in my plan :] you will have to rescue your lost operators/agents that are missing in action (after got captured by monsters or enemies) or even npcs as side quest. Thank you dude :]

Cajun Spicy

I just thought of this when I saw the concept art: It would be great if there's rescue mission for female NPCs who are getting raped, or companion gets kidnapped when she fainted - so that you have to rescue her later. Your concept art is very inspiring!

its-gergless

I'm certain it is a placeholder, but from experience and playing other adult games some of them do it too. Where it's a transition rather than a straight to H-scenes. It all depends on how the developer has their system set up.

Izanagi

im curious about this, but is the way the H system transitions a place holder? i feel it would be more organic if the animations happened as you got pinned down and around different objects but maybe thats a bad idea. or i guess a gallery will just be added? The two things i do want are: ability to zoom camera out a bit more, and there is some texture thing with the body having lines on it from shadows and lighting, i put on max tho and still see that.

yghpy

Stomping might be a better choice while your foe is on the ground

Seele508

Impressive

Adenan

Just keep in mind that this then should result in an game over.So having a chance of escape would make sense.

TempestSeven7

Really? You don't have to, I thought it was just a good idea

Matto MATEYDEV

Thank you, I'll try to make that :]

TempestSeven7

Very nice but still feels too easy even if you decide to add a easy, normal, hard mode. Unless you plan to speed them up. When you are surrounded by 4 or more and grabbed, perhaps it should result in all of them grabbing her and she won't be able to escape. It would be epic if you added the animation of one of them grabbing, the other knocking her down while the rest come over to hold her down. Its just awkward how most H games just make it so that if one grabs and you escape, they do nothing while you just escape... or add invincible frames. In reality, if she was grabbed with 3 others around, no way she would have any time to do anything.

Matto MATEYDEV

Thank you dude, glad you like those :]

Keks Dose

Hell yeah, sounds pretty awesome. So much progress in only 2 weeks. I love your concept art too. :)

Matto MATEYDEV

Thank you so much man! ;D

Alket

These new melee combat animations look super sharp! and the AI more aggressive! nice nice!


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