Onlyreon
adeptusceleng from patreon
adeptusceleng patreon

Dev's Note for Version 0.3.7 (May 2022)

🕑 Added 2022-05-29 19:59:25 +0000 UTC
Dev's Note for Version 0.3.7 (May 2022)

Comments

Adeptus Celeng

You need a clean install, delete all previous files and folders of the game. Remove older apps for Android version

DeemerWM

Here it is: Tue Jun 7 11:22:20 2022 Windows-10-10.0.22000 Ren'Py 7.4.11.2266 Bootstrap to the start of init.init took 0.11s Early init took 0.00s Loader init took 0.04s Loading error handling took 0.06s Loading script took 1.07s Loading save slot metadata. took 0.04s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 3, 5) Running init code took 0.16s Loading analysis data took 0.10s Analyze and compile ATL took 0.05s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Initial gc. took 0.05s DPI scale factor: 1.000000 nvdrs: Loaded, about to disable thread optimizations. nvdrs: "Couldn't load nvlib." (can be ignored) Creating interface object took 0.23s Cleaning stores took 0.00s Init translation took 0.07s Build styles took 0.01s Load screen analysis took 0.06s Analyze screens took 0.00s Save screen analysis took 0.00s Prepare screens took 0.16s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Performance test: Interface start took 0.13s Initializing gl renderer: primary display bounds: (0, 0, 1366, 768) swap interval: 1 frames Windowed mode. Vendor: 'Intel' Renderer: 'Intel(R) UHD Graphics 620' Version: '4.6.0 - Build 26.20.100.7926' Display Info: None Number of texture units: 32 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gl renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1280, 720) physical=(1184, 666) drawable=(1184, 666) Root FBO is: 0 FBO Maximum Texture Size: 2048 Full traceback: File "game/undercity.rpy", line 808, in script if Orc_Point == 0: File "renpy/ast.py", line 1898, in execute if renpy.python.py_eval(condition): File "renpy/python.py", line 2276, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 2269, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/undercity.rpy", line 808, in if Orc_Point == 0: NameError: name 'Orc_Point' is not defined While running game code: File "game/undercity.rpy", line 808, in script if Orc_Point == 0: File "game/undercity.rpy", line 808, in if Orc_Point == 0: NameError: name 'Orc_Point' is not defined Full traceback: File "game/undercity.rpy", line 808, in script if Orc_Point == 0: File "renpy/ast.py", line 1898, in execute if renpy.python.py_eval(condition): File "renpy/python.py", line 2276, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 2269, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/undercity.rpy", line 808, in if Orc_Point == 0: NameError: name 'Orc_Point' is not defined While running game code: File "game/undercity.rpy", line 808, in script if Orc_Point == 0: File "game/undercity.rpy", line 808, in if Orc_Point == 0: NameError: name 'Orc_Point' is not defined Full traceback: File "game/undercity.rpy", line 855, in script if Orc_Point >= 1: File "renpy/ast.py", line 1898, in execute if renpy.python.py_eval(condition): File "renpy/python.py", line 2276, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 2269, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/undercity.rpy", line 855, in if Orc_Point >= 1: NameError: name 'Orc_Point' is not defined While running game code: File "game/undercity.rpy", line 855, in script if Orc_Point >= 1: File "game/undercity.rpy", line 855, in if Orc_Point >= 1: NameError: name 'Orc_Point' is not defined Full traceback: File "game/undercity.rpy", line 808, in script if Orc_Point == 0: File "renpy/ast.py", line 1898, in execute if renpy.python.py_eval(condition): File "renpy/python.py", line 2276, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 2269, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/undercity.rpy", line 808, in if Orc_Point == 0: NameError: name 'Orc_Point' is not defined While running game code: File "game/undercity.rpy", line 808, in script if Orc_Point == 0: File "game/undercity.rpy", line 808, in if Orc_Point == 0: NameError: name 'Orc_Point' is not defined Full traceback: File "game/undercity.rpy", line 808, in script if Orc_Point == 0: File "renpy/ast.py", line 1898, in execute if renpy.python.py_eval(condition): File "renpy/python.py", line 2276, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 2269, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/undercity.rpy", line 808, in if Orc_Point == 0: NameError: name 'Orc_Point' is not defined While running game code: File "game/undercity.rpy", line 808, in script if Orc_Point == 0: File "game/undercity.rpy", line 808, in if Orc_Point == 0: NameError: name 'Orc_Point' is not defined Full traceback: File "game/undercity.rpy", line 808, in script if Orc_Point == 0: File "renpy/ast.py", line 1898, in execute if renpy.python.py_eval(condition): File "renpy/python.py", line 2276, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 2269, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/undercity.rpy", line 808, in if Orc_Point == 0: NameError: name 'Orc_Point' is not defined While running game code: File "game/undercity.rpy", line 808, in script if Orc_Point == 0: File "game/undercity.rpy", line 808, in if Orc_Point == 0: NameError: name 'Orc_Point' is not defined Full traceback: File "game/undercity.rpy", line 808, in script if Orc_Point == 0: File "renpy/ast.py", line 1898, in execute if renpy.python.py_eval(condition): File "renpy/python.py", line 2276, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 2269, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/undercity.rpy", line 808, in if Orc_Point == 0: NameError: name 'Orc_Point' is not defined While running game code: File "game/undercity.rpy", line 808, in script if Orc_Point == 0: File "game/undercity.rpy", line 808, in if Orc_Point == 0: NameError: name 'Orc_Point' is not defined

DeemerWM

I'm getting the error log:


More Creators