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Weekly Update (1/26/18) — New Death Mechanics

🕑 Added 2018-01-27 00:46:23 +0000 UTC

Comments

Dylan Perry

Thanks very much Chris! That "revenge" bit is something we're actively going for — in fact, a lot of 4.0's gameplay is geared around giving the player these kind of ad-hoc "stories" that they can address any way they please. Players can die in any number of ways and in many different types of places, and their progression should determine how best to attempt retrieval.

Dylan Perry

Thanks very much Joery! We're very excited about these changes as well.

sounds like a nice addition instead of the perma death. Looking forward to other stuff you have planned

Multiple Nerdgasms

Love it! I've always found DiD a bit too harsh given the way the game works. The much-maligned Skyrim: The Journey had a workaround for this where you had three 'lives'. Each death took money from you and the third death was permanent. You could then rest to regain lost lives. Lives could also be tweaked in SkyTweak. Still, I think I prefer this method. The idea of having to fight my way back to my corpse to regain my belongings is fun and sets up a good 'revenge' story arc.


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