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First Look at NPC Combat AI

🕑 Added 2025-09-13 18:53:42 +0000 UTC

Comments

Alex

Hi beyond sandbox, I know it may be unlikely but a cool feature would be to implement more realistic body balance so instead of being shot and tanking without a flinch maybe the npc could loose its balance temporarily of loose stability and stumble in the direction the were shot similar to how gta does it even if that means they stop firing for a second. Thanks.

Zach Winkley

Those goons!

Michael

I wounder what date this will come out

Beyond Sandbox

They won’t be shooting with AKs, but we’re working on their AI as well, more to show soon.

Tobey Pace

What happened to the zombies? Are they gonna have the combat AI soon?

Beyond Sandbox

Probably in the future yes!

Wilson the moderator of beyond sandbox

ANOTHER W UPDATE🔥🔥🔥

Tobey Pace

Could you guys add props like bottles that have liquids in them like Half Life Alyx? It would mean a lot to me

Beyond Sandbox

I don’t know all the details of how Nextbot pathfinding works, but our AI can already determine walkable surfaces, choose the best route, and use a sophisticated system to dynamically identify possible cover positions. With these three foundations, we can build much more complex behaviors on top.

Beyond Sandbox

A lot more melee in the future!

Midas

love how it looks so far, will the AI you're working on be like nextbot path finding, or more sophisticated?

Goomba

I too think it would be cool if for a melee attack, if they got out a knife and tried stabbing you with it. Or maybe if they run out of ammo, or lose their gun, they would pull out a knife.

Small Goodman

i too creamed at the sight of this

Scott

My whole screen is white now

Beyond Sandbox

Thanks! For the next few weeks we’re focusing on firearms and zombies, after that we’ll switch to melee.

Kirk

Was hoping to see some more melee, but the ranged combat looks amazing. I’m excited to see how they fight in groups.


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