Beyond Sandbox
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Bruises!
🕑 Added 2025-07-01 03:25:34 +0000 UTCWe're currently developing our gore system using a layered approach. This first layer focuses on non-sharp, small-scale damage, like blunt force trauma.
For example, punching will leave visible bruises on the skin and cause localized deformation of soft tissue, especially in areas like the face where bruising is more noticeable and easier to simulate.
This is just the beginning, more complex damage types will be added in future layers.
Comments
Beyond Sandbox
You can avoid attack by moving your character body, but there is no blocking features, at least not yet
Beyond Sandbox
Maybe not directly for early access, but the plan is to make all damage/gore effects working in PvP as well
Alex smelko
can i +PARRY hostiles?
AQUA 2.0
will it appear on people in multiplayer?