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New Playable Build 0.6.7

🕑 Added 2022-06-06 05:07:23 +0000 UTC
New Playable Build 0.6.7

Comments

foxminoso

is still the same password as the previous one ?

Steven Bills

Personal observations: Snogglers don't cost a life on first grab, even to completion, and "Break Free" circle remains even after grab completes; LOTS of odd moments where Hornets and Snogglers freak out when attacked and fly all over, obliterating every enemy nearby (attacking hornets in general seems to cause a constant buzzing noise even when backing to main menu); weird moments where the character model rotates on strange geometry when downed, and even glitches into floors and walls (especially on Debug stage in spawning pits); lots of moments where enemies seem to be stuck in place on the ground and unable to grab me, and similar moments where enemies are locked in their hitstun frame for upwards of five or more seconds; and finally every single time I get to one of the wave battles, something goes wrong and there are two or three enemies missing to clear the first wave, resulting in a softlock, and even if I lose all lives in this area it has a 50/50 chance of crashing the game. Also I have to agree with above, Snogglers are a little overboard in terms of spawning right now (one always spawns on top of me on both Streets and Jungle maps), and both Snogglers and Hornets make up like 50 to 60 percent of non-wave spawns. Personally I'd like to see a more even spread of spawns, but that's less of a bug and more of a gameplay preference. Also, all of the above occurrences mentioned are on both Hard and Bareback difficulties, with either Verg or Gen.


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