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WereLizard Update (V.6.1)!

🕑 Added 2021-04-27 00:34:50 +0000 UTC
WereLizard Update (V.6.1)!
WereLizard Update (V.6.1)!

Comments

DireWolf

Doesn’t work on Mac for me u should do a tutorial

Armadyl

I got the same bug

Chris Mattson

Version does not work for me on PC. Every time I start it, I get the Unity logo, then it just crashes. Tried downloading it 4 times, no changes

KorbinOwO

most of the time the defeat window wont even pop up ive bugd a lot and most have already been said

Unbentdime

The settings menu disappears when you attempt to click on Video. when doing this is stops ALL other menus from opening, even starting the game. after that, not opening it and playing the game. if you lose once the game black screens and soft locks there. Only way to solve that is to alt-f4

Paws n' Claws

we've been having the issue of the level breaking after you progress a certain distance. Platforms and objects are appearing but they don't match up with where the character is on screen and there are then invisable platforms and walls that block the way and that you can stand on. What I have found to work in the past to fix a lot of bugs with the different updates is to delete the game data from your user app data and then also delete the Unity game data from the windows registry, this time around that solution did not work however.

Riot Goes Woof

yeah just to echo what everyone else is saying, this build is practically unplayable. you get stuck after one animation and the only form of movement that works is dashing.

John

I also have the issue with getting stuck after an animation, cant move, cant be attacked, but i can jump and attack

Lord Kiyo

Love the animations, so epic and smooth. The old hud looks so nice, cool, and polished. Unlike so many games. But I can see why you changed it I suppose. Do need to convey the proper information.

Arey

I like the game so far, both the music, the animation is superb, but these bugs make it unplayable for me in this state. The previous public build didn't have these issues. Maybe it has something to do with the new specs improvements? Also noticed very serious lag spikes even with my relatively beefy comp, almost always when around and or in a water area with out of sync level

Arey

One more and I'm finished for now. Sometimes you get stuc in a stunned state. The circle is so small its almsot impossible to hit but regardless even if you manage to hit it (I managed to do it twice in about 96 tries or so) Nothing happens, it doesn't register / resets the state

Arey

Do you have an issue tracker or somewhere bugs can be reported and tracked? Like Trelo etc. Just asking because this is not really a convenient way to report bugs, for example, I also noticed that sometimes its really hard to pick up items.. like you are standing right on top and or walking into them and it only gets picked up after x amount of tries.

Arey

Also noticed the combo counter froze, it never resets , just goes up

Arey

I also noticed out-of-order game objects as well, like floating barrels. Sadly I can't post screenshots here....

Arey

I noticed these bugs even in stage one, along with getting stuck after being defeated. I cannot move, monsters can't attack me but I can attack.

ziziman

good!

Shadowshard

So while it's coming along nicely, I did notice a couple little bugs. One being that while in, and sometimes out of combat, the character suddenly goes walking/sliding slowly across the screen on their own, takes a second to get control again. Two: Half of the Autumn map is like... out of synch I guess? Like while I could see where the map and ground 'was' I was having to walk and climb on invisible walls and ground. It wasn't game breaking, the zone was still able to be completed, but it was confusing.

Jasonafex

Great ideas! Climax animations do average out at 36 frames, they are quite long but we could dramatize the leadup to these animations by playing with the various speeds. We could redesign sex escapes to only return you to a stunned state, but allow the player to slowly crawl left/right while their escape window recovers, this gives enemies not only a chance to re-initiate sex, but for multiple enemies to take turns. We can try adding bigger balls to our next enemy design!

Jasonafex

After you run out of lives it's meant to take you to a special game over screen where your covered in creamy goodness. If that's not happening, something broke! Could you capture the crash with gyazo or send me a crash log in DMs? We'll attempt to fix it in the next patch.

YAS 🥰

Kaito Gillscale

So I'm a pretty big fan of how the UI and movement feels. Really clean...super nice. One problem I' m having...which might be personal...is just the impact of losing fights. Knocked down and railed has some good feeling, but the climax seems somewhat rushed, in a literal and figurative sense. The worm/tentacle monster doesn't even give you a climax before swallowing you. I think it would be much more impactful, at least if you're on the last life, if the game would draw out the climax...perhaps drop you and let you start crawling away before pulling you back to loop the animation from sped-up second-phase to climax over and over...and making the player end it. It's something not enough NSFW games do as "punishment" and it would cater to us fans who like copious amounts of cum. On a smaller note, balls seem a bit under cared for in the game. Would be nice if the gator and werewolf had a bigger package. That's just me though. The update is great so far. ^^

Omega_Wolf but protogen now

so. is it supposed to lock you in a black screen after you die in debug mode or am i doing something wrong?

Zawkian Puppy

YAAAAAAY FERALS!!!!

Queen Kajina Kinoshita

YES!


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