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POLL: Which animation should I analyze next?

🕑 Added 2019-09-11 20:21:53 +0000 UTC

Comments

Iniwid

I've been wracking my brain since becoming a Patron trying to think of which Bayonetta animation I'd like to suggest.I'm currently stuck on: 1. Her dodge animation 2. Her punch > punch > kick > kick > kick combo animation (from Bayonetta 2, which differs from Bayo 1) https://youtu.be/sirNAxeHN9w?t=42 3. The rotating shooting-with-her-feet animation (moving the L-stick in circles then using Kick to shoot with her feet). Couldn't find a clip online but would be able to record and provide it. My concerns are option 1 being too simple and option 2 being too complicated, but I'm most partial towards 1 because of how well her dodge flows, especially when used mid-attack. What are your thoughts?

New Frame Plus

Oh yeah, that's a solid suggestion! Don't forget to submit it via the form so it's an official candidate!

Colin Ferguson

I am going to reiterate my request for the Metal Gear Solid series CQC. The reason this interests me is that it involves not just a single character, but rather two humanoid characters in reciprocating motion with each other, which doesn't seem to be all that common. Further, it's an animation that involves a great deal of blending (going into a hold, then going from a hold into one of several different sets.) While not an analysis of the animation itself, Polygon did have a good exploration of the martial arts techniques that CQC demonstrates. It's mostly covering a cutscene, but the interactive animations are probably more interesting. https://www.youtube.com/watch?v=3nYFsaZYMTQ


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