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POLL: What should the next episode be?

🕑 Added 2024-02-17 19:22:08 +0000 UTC

Comments

Kevin Gibson

The BG/Cyberpunk is very interesting to me personally, but I'm biased - my desk in grad school was next to the founder of JALI, whose facial animation tech is the underlying tech in Cyberpunk. It's a very cool system, and I remember when he was first working with the CD projekt red folks - he had me boot up The Witcher 3 so he could study their cinematic animation, since he didn't own the game.

JezMM

Definitely interested in the TotK cinematics one. It's definitely the most a Zelda story has ever made me really feel something with some particular scenes being genuinely exciting, but overall the cut-scenes still super don't stand up to other AAA games and I'm definitely curious to learn why from a professional.

I legitimately want to watch all these videos. But I think a deep dive into the dialogue animation systems in Cyberpunk and Baldur’s Gate would be so cool! In fact, it occurs to me that looking at animations from the perspective of how they are implemented into different systems might be fun in general. For example, what specific hurdles and requirements exist for games with attack combos (Like Bayonetta or Arkham) Or how animations are affected by wardrobe swaps. Or by the precise frame count requirements of fighting games. Or animation in tile based games. Stuff like that.

Nawaf

FF6 please, I've been waiting for 2 years for this moment πŸ™


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