Regolo Engine 1.6
🕑 Added 2019-12-22 23:22:54 +0000 UTCLadies and gentlemen, one month after (and a bunch of hair fallen) I proudly welcome you to the fuck zone, finally ^^ !
I have no fear of defining this release like the most ambitious result I could even remotely think as attainable in few months when the plugin was born and the first couple of lines of code written in the editor. In fact, as I already wrote, it really drove me crazy.
A lot of novelties in this release, like the gaze and moaning animations, but just one behaviour with the relative motions, the cowgirl.
If you don't mind I would start speaking of the latter with a bit of background story, but if you want just to get the news there's a nice video below, you can go there and skip the whining :P .
We were saying, the story of the cowgirling...
So I had this brilliant idea of trying a dynamic sex position at my first try. I thought "Why not, I want the girl to move and change position while having sex, how hard it could be?". Well, I discovered it in all its brutality, in fact I will refer to this last weeks as "nightmare before Christmas" ahah,
No really, this was a fucking bloodbath.
I had to change the engine like three times and do everything from scratch since new needed features were not developed yet, and that was a tiny bit stressful lol. I found myself at the starting point for two weeks in a row and I felt helpless.
Then I moved through the alignment hell. God knows how many attempts I have made to discover a general method that doesn't spoil things too often. Believe me, I have gone mad calibrating everything, and the result is still not where I would want it to be, although I cannot complain in the end.
Look at the video to get an idea, and you will have mercy on my poor soul :D.
Anyway I'm happy with the results, but there are also some limits that I have pointed out in the "bugs and caveat" section.
Ok, I vented enough, time for...
The 1.6 video
- 1.6 promo video 4K (new animations with music): https://mega.nz/#!k7hxAAgB!Pq148RtWwTOsnFSOsPo0Bw2I981AvNLdSrorKihiiyA
- 1.6 promo video 1080p (a lighter version): https://mega.nz/#!ImolhQ5S!koEP8o3qY5SGHiiy8uIFmI9OYa4jcSEqcoyzxPWbCbI
What's new
- cowgirl in all of its glorious variations
- different styles of fucking
- feet/legs movements
- a LOT of different hands combination
- finely calibrated head motion
- [ENCHANTER] different sounds/speeches for the different styles - Eyes movement
- Mouth opened while moaning
- Curiosity can be changed via UI (check the next paragraph for details)
- Resoluteness can be changed via UI (check the next paragraph for details)
- Patience can be changed via UI (check the next paragraph for details)
- Speeching can be disabled via UI (this doesn't affect the other sounds)
- Audio for cunnilingus (and in general) now works better, since the engine is able to use audio at behaviour level to manage its duration at best. This is the completion of the work started with the previous release. Granularity of audio management and triggering cover now a big enough range.
- [ENCHANTER] 15 new speeches each with its own lip sync
- [ENCHANTER] 80 new sounds for cowgirl
- [ENCHANTER] enhanced speeches assignment, now masturbation, handjob and kissing have a lot of linked speeches
- Fixes:
- obsessions now hold the chosen behaviours without unexpected shift
- when changing direction during crawl the girl doesn't move the leg and the hand wrongly anymore
- the girl during crawling now stops properly at arriving every time
- transition from kneeling to standing is a lot better
- going near the couch is prettier and doesn't show the blocked leg anymore
- dominant doesn't crawl anymore, since it was not so... dominant xD
- fixed random movements wrongly triggered that paused the body for a bunch of second and dropped the hands
So a lot of new features in this release too, if you notice something wrong please let me know and I will be more than happy to look into it.
What are the new UI sliders for?
- Curiosity determines how often the girl wants to change behaviour following her inclinations. Normally she changes behaviour contextually, sometimes instead she wants to do something really specific of her anima/obsession. Curiosity determines how often she wills to do the latter.
Anima have 6 as default (3-5 iterations). obsessions have 8 (1-3 iterations) or 1 (8-10 iterations, the subcategories).
If you, for example, choose curiosity 10 and masturbation obsession, she will want to change every cycle and this could lead to a continuous alternation of the two masturbation styles. At the contrary, if you choose curiosity 1 she will follow the first behaviour chosen for a long time (10+ cycles). - Resoluteness defines the probability for the girl to perform the behaviour desired following her curiosity.
Anima have 8 as default (80%), obsessions have 10 (100%).
Resoluteness introduces a probability of failing for the girl in choosing what she wants to do next. So if she for example desires to do cowgirl but she is not 100% resolute, there's a chance will not have the courage to do so.
In this sense, resoluteness introduces a random factor that makes things a bit less predictable, but in order to attain a linear experience a value of 10 is recommended, - Patience determines how much the girl can resist in the same place before getting bored and wanting to move.
Because of boredom the girl could want to move regardless of her anima/obsession, even if it is not said that she will do anything remarkable once arrived (since there are no enough behaviours available still).
Patience (and boredom) introduce another factor of randomness, but to avoid any unexpected movement just put a very high value (i.e.: 100).
Default is 20, min is 1 max is 100.
So the girl now looks around and opens her mouth?
Yep, exactly. I was planning this addition since a while, and I finished it this month.
The gaze is micromanaged to move the eyes accordingly to the current behaviour. This means that she changes often general focus adding depth to her motions.
In addition she opens her mouth when she moans independently from speeches. This was a bit tricky since obvious conflicts arose at the beginning, but I think I found a good compromise.
Furthermore, only the sounds that want the mouth open trigger this animation, so I had to categorize all the sounds to allow this difference. Not all the moans get this effect, for the sake of realism.
Eye movement together with moan opening add a lot to animations, new and old ones, try for example girl's masturbation to get an idea.
How to use it
Regolo Engine 1.6 has been built and tested on VAM 1.18.1.6.
I briefly tested it on 1.18.2.1 and it seemed to work. If you notice something broken please let me know about it.
With the introduction of audio the Enchanter steps are slightly different:
- download your version
- only for the Enchanter: put the RegoloEngineAudio folder in the VaM custom/assets folder. So at the end you will have the following structure: VamFolder\Custom\Assets\RegoloEngineAudio
- load the proper room (RegoloEngineRoom_1.6_E for Enchanter or RegoloEngineRoom_1.6_I for Illusionist).
- possess the boy or align with him
- load the plugin on the girl (the dll file)
- [optional] choose an anima or obsession
- [optional] choose the kissing motion type (dynamic or static)
- [optional] choose the desired value for curiosity, resoluteness and patience
- [optional] disable the speeching
If you have the Enchanter version the first thing to do is to put the RegoloEngineAudio folder under Custom/Assets. Please note that the Enchanter room will try to load all the audio files (500+) directly at the beginning, so be sure to have placed in in the correct spot.
Also an important recommendation: safest way to start over the plugin execution is to clear it, reset girl's pose manually (from the person -> control panel) and then reload it. The plugin tries to automatically reset the pose at every start but it's not always perfect.
Please remember the furniture list known by the girl, below. You can delete and add duplicates but there always must be one and only one couch with the guy over it. Also, don't create steeplechases and create a regular environment as the standard room provided, please.
- "AptSofa" (mandatory and just one) beside the sofa there should be at least one of the following known furniture (they can be also more than one for type)
- "DreamHomeWebTV"
- "DSBR_Bench"
- "AptPatioChair"
- "AptBookShelf"
- "DSBR_Bed"
Bugs and caveat
- The Enchanter room tries to load 500+ audio files at the beginning, but it doesn't need to do that again if you just reset the plugin.
- Being it totally procedural, there can be better and worse runs
- In particular with the cowgirl, some combinations can give problems. This behaviour has really a large spectrum of possibilities, so some unlucky variations are unavoidable at this point. The more or less complete list of issues about cowgirl is the following:
- sometimes penis slips away
- occasional tremblings that can break the movement
- sometimes a long pause at the end
- behaviour lasts approximately one minute so that there is a realignment after it
- perhaps some tuning on the occurrence rate of any styles, not sure if some of them are too much infrequent (your input is welcome on this point)
Probably I will look into each of them working on the next behaviours founded on this one and understand if they can be at least reduced.
In the end
I already whined a lot at the beginning but all's well that ends well, so have a merry Christmas and happy new year guys, I hope you like this new challenging release, it's my gift for you all who helped me get here ^^ . Thank you!
See you in January for the 1.7 (probably the last week the month because of the holidays) !
RegoloVR