Regolo Engine 1.9
🕑 Added 2020-03-28 23:44:12 +0000 UTCHi guys, Regolo Engine 1.9 is finally here.
It's very focused on animations but brings new fundamental features as well.
Just one important notice before going on.
Since all the changes in the latest VaM releases and the introduction of the dance folder for Enchanter and Illusionist, I decided to provide a folder structure already in the zip file. So you have to unzip it in the vam folder and that's it.
Check the details in the "How to use it" section below to know the default folder for each file.
I strongly recommend to use the provided locations from now on, since it seems Meshed has put a lot of restrictions for anything executed and read outside the internal vam folders.
Sorry in advance if this is not matching the folder organization you used so far.
The 1.9 video
- 1.9 promo video 4K (new animations with music): https://mega.nz/#!lqo1TAha!X1ynguLzjArPZ7dpP-Op8o7i2ybsJP85INtO7k-R9no
- 1.9 promo video 1080p (a lighter version): https://mega.nz/#!x24TiKiI!mNkIqgZsaUJN7g3egCMMQgxjoVOeP-5T0bBSnaWvmIc
What's new
Here's an overview of the new stuff, check the next paragraphs for insights and instructions on some of them.
- Mix @Chair has been completed and enriched with the following sub-behaviours:
- handjob with right hand
- double handjob
- double footjob
- single footjob
- suspended cowgirl - New animation during handjob with other hand that moves in front of the penis
- Added feet morphs during footjob
- New "Mix Selector" section in the UI to filter Mix @ Chair stances and compose the behaviour as you like
- Mix @Chair has been improved overall (less bugs and better animations and timings)
- e.g.: head doesn't exceed in inclinations
- e.g.: hands causes less collision with other parts
- e.g.: behaviour stops immediately at the end - Added a second dance style, more focused on alternation
- New "Dance Selector" section in the UI to mix and match the dance styles
- Dance improved overall
- a lot of bad movements fixed
- a lot of bad timings fixed
- improved rhythm detection - [enchanter] UI slider to lessen facial expressions (included moaning)
- [enchanter] facial expression dampening field in the config file to set its value at start time
- [enchanter] 13 new speeches for new and old behaviours
- standard cowgirl now has native support for tempestvr OSR2/OSR3
- made two versions of the config file (RegoloEngine_E.json and RegoloEngine_I.json) since enchanter only options are increasing
- folder structure already set in the zip file (script in custom script, room in scenes, regoloengineaudio folder under custom/assets)
- obsession menu is now scrollable in the UI (became too long to keep it fixed)
Fixes
- fixed the problem that caused errors on VaM 1.19+
- global speed now can be set to values less than zero without the girl getting stuck
- facial morphs no more frozen during Mix @Chair
PS: discovered a bug in the facial morph today, some morphs get stuck sometimes if interruption plays too fast. Going to fix in the next release.
I'm always on a rush at the end of the month, I got used to it, so let me know if you notice something wrong, I will look into it as soon as possible.
Mix @Chair completion and the new Mix Selector
So the new composed behaviour introduced in 1.8 is now completed. It has brand new animations but it is also a lot more stable and the previous ones work better, A lot of bugs were corrected and the fruition is more enjoyable.
On top of it I built the Mix Selector UI element. It let's the user to add or dismiss sub-behaviours to the Mix @Chair one, achieving an high level of customization.
It can be used to change the behaviour composition at execution time, no need to restart the plugin.
This adds a further layer to the engine, making the user capable of fine tuning the experience adapting it to his tastes.
My intentions is to use the selector for any future composed behaviour, so that this kind of capabilities can be maintained.
The new dance style and the new Dance Selector
As promised I made a second dance style. It is more focused on alternation while the first one was more freestyle and had less constraints. I put it in the video, so you can look at it to get an idea.
It was really entertaining to create, I' think I will go on with a third one sooner than I planned ;) .
Moreover, I wanted the user to choose his own preferred style or styles combination, so I created a dance UI widget for this purpose. In the same way as the Mix Selector, checking the flags in the Dance Selector will make the girl to use or dismiss the related styles.
This works while the girl is dancing, no need to restart the plugin.
It's very fun to see the results in the different songs, in particular now that the first style has improved and can rival the newest.
How to use it
Regolo Engine 1.9 has been built and tested on VAM 1.18.2.1, but can work on 1.19+ too.
- download your version
- put the zip file in the VaM folder and extract it there:
- dll and config file will be placed under <VaM>/Custom/Scripts/RegoloVR
- room file will be placed under <VaM>/Saves/scene/RegoloVR
- RegoloEngineAudio folder (with dance subfolder) will be placed under <VaM>/Custom/Assets - [optional] put the songs files you want the girl to dance in the RegoloEngineAudio/Dance folder
- [optional] edit the proper config file (RegoloEngine_E.json for Enchanter or RegoloEngine_I.json for Illusionist )
- load the proper room (RegoloEngineRoom_1.9_E for Enchanter or RegoloEngineRoom_1.9_I for Illusionist).
- possess the boy or align with him
- load the plugin on the girl (the dll file)
- [optional] choose an anima or obsession
- [optional] change the UI options as desired
Detailed instructions about dance folder and dance UI can be found in the 1.8 release post.
Also an important recommendation: safest way to start over the plugin execution is to clear it, reset girl's pose manually (from the person -> control panel) and then reload it. The plugin tries to automatically reset the pose at every start but it's not always perfect.
Please remember the furniture list known by the girl, below. You can delete and add duplicates but there always must be one and only one couch with the guy over it. Also, don't create steeplechases and create a regular environment as the standard room provided, please.
- "AptSofa" (mandatory and just one) beside the sofa there should be at least one of the following known furniture (they can be also more than one for type)
- "DreamHomeWebTV"
- "DSBR_Bench"
- "AptPatioChair"
- "AptBookShelf"
- "DSBR_Bed"
Bugs and caveat
- Consider always that anima and obsessions are mutually exclusive. Every time you choose one of them you lose the previous settings. You can check your current choice looking at the yellow info box at the lower left corner of the UI.
- The Enchanter room tries to load 500+ audio files at the beginning, but it doesn't need to do that again if you just reset the plugin. The songs for the dancing load at the beginning too (but can changed and reloaded in real time via UI).
- Being it totally procedural, there can be better and worse runs.
- Some behaviours have really a large spectrum of possibilities, so some unlucky variations are unavoidable.
In the end
These are tough times for anyone and I am impacted from the current global emergency as well. I worked a lot to publish in time, and I sincerely hope it will help you to get distracted, even a little bit.
See you in April, take care!
RegoloVR
Comments
Hi, last release is the 1.12, here the post where you can download the Enchanter version: https://www.patreon.com/posts/38746911
Hi, all the sexual behaviours work on the sofa only. However, you can rearrange the room as you wish using the supported furnitures to have the girl use them in walking and crawling. Obviously future developments will give more freedom, 1.10 is preparing the foundation in this sense,
MpMan
is the "woman" work on something other than sofa ( ilke the guy is on bed , liying on sofa ...).?
Hi, it was not planned but I could take a look as soon I have a bit of time π
Really great work, thanks for your efforts! Any chance you'll be able to implement arousal morphs similar to E-motion (e.g. nipple adjustments as arousal increases) in the near future?
Hi Mtman. I concur sounds are a bit slow to load at the beginning, but they are never loaded again using the same scene. Moreover, even if the names are cryptic (REspeech##, REsound##) you can already substitute them in the RegoloEngineAudio to custom them. The engine will use them without problem if you keep the same name. Nice suggestion anyway, organization with assetbundle would be surely better, I will think about it.
MpMan
hi, great release, by the way and in order to reduce time needed to load a lot of tiny sound it might be good to create/use a tool that merge all sound file in one big sound file with a json that say what part of big sound correspond some sound and/or like life6 of macgruber , allow to select specific assetbundle (audiobundle), so it's read only once and people can change it to suit their taste