Onlyreon
regolovr from patreon
regolovr patreon

Regolo Engine 1.13

🕑 Added 2020-07-31 01:19:32 +0000 UTC
Regolo Engine 1.13

Comments

Reading around it seems 1.20 broke some old stuff. I'm not in the position of easily download and test in the short term, but I will check compatibility as soon as possible.

MpMan

it's seem regolovr behave wrongly if reloading in 1.20 , do you plan to update regolovr for it ? or wait 1.20 not beta release for update

Eh, as usually the planning of the new release has a lot of ideas on the table. Not teasing any of it though, you know I like surprises 😁 . Anyway I'm still around with my family, August is a very unproductive month for me, so the main feature I'm really working on at the moment is to find free time to develop something 😂 .

Hi, I'm using only internal VaM morphs and I don't rely on any external tool/addon. If the morphs you're referring to can be reproduced in VaM it's not excluded I will use them if any future behaviour will need them. About the undressing, I have thought often about it, but for now it's still a no because of complexity (I have been more detailed about the reasons in a recent reply, check the 1.12. enchanter comment section).

Hi, try with "edit": true, it should work.

Hi, the first issue usually happens when you reload the plugin without having stopped it before then. You should instead avoid couch collisions for now since the perception system only works on wall type surfaces so far.

MpMan

a bug , i have seen : if the girl , is in movement (like cowgirl, mix....) or simply walking , when the plugin reload , she become stuck and in some point explode . another bug is if she need to step back due to specific action from user and she collide with couch.... sometime she stuck as well and is unable to be unstuck (since the plugin work regardless of the stop motion/sound) in order to unstuck her

MpMan

hi , i tried to make the wander by default by updating the RegoloEngine_E.json , with "animaObsession": { "edit": false, "value": "Wanderer Anima" but it's not work , maybe you should give a numerical value for each anima/obsession and put in the json script as comment the hashmap table between numerical value and opbsession/anima

MpMan

will she in 1.14 able to blush, cry, ... with the new morphs that have been released recently on hub? will she be able to remove her /his cloth?

MpMan

what wiill be the kind of novelty for 1.14 regolovr? is the engine will be able to take toys scattered around and play withit?is the engine will be "aware" of the girl , being pushed , lifted (to the bed , couch...) and with the compliance react naturally? (i have seen aroud a compliance plugin that make person step back properly or sit on couch is pushed)

Unfortunately you can't chain the girl while the engine is up and running since it would try to move her and conflicts would arise. The bonding behaviour/experience should be developed directly in the engine in order to work fine with the rest.

Hi, no, there's still no such position awareness.

MpMan

is we lift , tthe girl ? is she reacting by be angry, afraid... depending of anima?

MpMan

is it possible to lift the girll ? how react the plugin , when the girl is tied to chain?

Lol

MpMan

wow , it feel like a blind woman trying to feel with her hand if there is any wall


More Creators