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Complete Bottle Workflow. PT01: Modelling

🕑 Added 2024-03-28 20:57:42 +0000 UTC
Complete Bottle Workflow. PT01: Modelling

Comments

Sirio Gori

fantastic! I didn't know about the right normal of the polygons, and that can affect reflections, shading etc

michael hulswit

Great tutorial! I love how in depth this one is, lots of new tips. I had no idea the "close polygon hole" can make quad geometry, and dissolving some edges before doing a normal move saves me quite a headache. Really like the attention to detail, here, can't wait for the next one!


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