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Dev log #23: Big News, and a 2025 Roadmap

🕑 Added 2025-03-03 13:32:18 +0000 UTC

Comments

ahrotahn

I'm a not-terribly-dedicated hobby 3D artist when the fancy strikes me, and finding high-quality assets for me to set up a scene enough that I can "feel" the rest of it out has always been tricky for me until I found Poly Haven. I do run an adblocker, and always have, and honestly was not aware ads were on your site - I do feel a pang of guilt now, but I absolutely share your opinions on ads and my personal privacy. I had considered buying the extension and becoming a patron in the past, but the relative infrequency with which I do 3D work (and the purely non-commercial hobby nature of it) dissuaded me from committing financially. Reading your thoughts on ads, funding, divesting from being a product-seller, and in general your transparency has reversed that dissuasion to persuasion. I know you may not want to sell products, but I DO want to help endorse the open community-centered spirit you clearly embody and encourage others to operate as you do, so I've subscribed here and, despite my subscription granting me access to it already, purchase the addon on the blender marketplace specifically to help support these ideals. Thank you.

Yaroslav Leschenko

Well, I have nothing but praises for people like you. This whole statement made me shed a tear for how passionate and open you are. Hope that this plan with encouraging donations will be successful and sustainable for y'all (-ε- )

Glyph

The "Asset Vaults" just sound like a logical extension of the current early access system, particularly given the expansions you guys have been able to make with your staff. Incentivizing further Patreon growth to fund the continued creation of free creative commons assets will benefit all PolyHaven visitors, both patrons and free alike.


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