LensHalo1 Plugin
🕑 Added 2022-08-04 05:02:02 +0000 UTCThis is an easy-to-use and custom lens halo system.
Update 1.1 :

PluginIdea.LensHalo.4.var : Occlusion can be turned on and off separately.
Increase flexibility. Some problems may be resolved after occlusion is turned off.
Usage :
Create (or use an existing Invisible Light) InVisibleLight- > add plug-ins-> refer to the introduction video and add flares.

Some features :
1.Support for customizing each lens flare, and the position of each flare can be adjusted independently (spot texture, position, transparency, rotation, scaling, etc.).
2. In addition to the built-in flare texture, it also supports custom flare texture. Path: Custom\ Assets\ FlareTextures.
3. Advanced occlusion effects are supported (depth maps are used for occlusion culling, and opaque objects have occlusion effects on light spots).
4. Soft Alpha transition effect (based on distance from the light source and screen coordinates of the light source).
Creadit :
- MacGrubber - thanks for making MacGrubber_Utils.cs, very useful script.
Comments
hun hunter
hi again, i just wanted to confirm that..i was blind xD i apologize, samples are included in both v3 and 4! thank you again for your time. but on a side note, i just noticed that deleting a duplicated atom using the context plugin will also delete the original one some times, it happened when i duplicated the invisible light with halo plugin v4 then deleted one of them while experimenting. i am not sure if this is a bug but i thought its worth mentioning.
hun hunter
oh and thanks, i couldn't find the samples included in the specified path, could it be that its not included in v4? ill try the other version and let you know. but anyway i have tested it with the car texture sample in vam and it works nicely =)
PluginIdea
Plug-in package already comes with some flare pictures.Of course, I can upload some more later.
hun hunter
thanks you, great plugin. can you also upload some flare textures?