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The Joy of Being a Games Critic in Ireland

🕑 Added 2015-01-02 19:18:38 +0000 UTC

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If you have a Wii you can USB load the NTSC version and get 480p @60hz

Matthewmatosis

Hi Antome, I've incorporated some of this into the next video. I have cropped the black borders and will be rendering to a higher resolution. I'm might opt for 720p instead of 1080p though, judging by my Zelda videos that should provide a high enough bitrate. I'm using Sony Vegas at the moment and the upscaling seems to be pretty good by default. I've looked for plugins which might allow me to use one of the better algorithms you mentioned but couldn't find anything. If you're aware of one I can run easily from Vegas I'd be happy to try that but I'd like to avoid tampering around with the files directly in ffmpeg or something similar, especially when the end result will only be a slight boost in quality. Thanks a lot for taking the time to write this out for me. Sorry for only getting back to you now but I wanted to try some of this stuff out before replying to you. I hope the Galaxy video looks a bit better to you and if you have any more feedback or advice then please let me know.

Hey Matthew, there are two things I noticed about your Super Mario series so far that I would like to point out, to help improve the quality of content going forward. Firstly, both 64 and sunshine are letterboxed. Compare this with the wind waker: <a href="http://i.imgur.com/G8mY6h6.png" rel="nofollow noopener" target="_blank">http://i.imgur.com/G8mY6h6.png</a> The best option for youtube is to upload the video as though it were fullscreen. Speaking of this, you may know about chroma subsampling. While the gamecube outputs 480p, video compression loves to halve the resolution of colour. While this is not a big deal for say 1080p content, in 480p it can lead to glaring artifacts such as this: <a href="http://i.imgur.com/4UwFNj3.png" rel="nofollow noopener" target="_blank">http://i.imgur.com/4UwFNj3.png</a> There is no way around this when purely uploading 480p content, but this can in fact be solved by upscaling the video to 1080p on your end, and thus uploading the video in 1080p. This is also a great method for circumventing youtube compression, because the upscaled video, which is no more visually complex than the original, is now allocated more bitrate by youtube because it is 1080p. If you are interested in upscaling algorithms, for "natural" results I would consider lanczos(usually the "high quality" upscale setting in editors), but "best" results would be obtained from jinc or NNEDI. Thanks for reading these points.

Davoo

On an EVEN MORE serious note, I've found emulators to be among the *most stable* things I do with my computer. With games 5th-gen-or-earlier especially, it makes getting beautifully crisp 1080p footage effortless. They look way better than they do on my TV, so I prefer playing them this way usually anyways!

Davoo

Get out of that damn place! Look I can relate to living in a completely useless location with 6 million people who all don't do anything you care about, but at least Missouri has the dignity to be a day's drive away from actually relevant or interesting cultures!


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