matthewmatosis
patreon
Emitters & Shaders (Work in Progress)
🕑 Added 2021-11-30 13:04:41 +0000 UTCAn update on some stuff I've been working on. The video is an hour long so I figure I'll let it speak for itself. If you're not interested in specifics, it's probably enough to just skim the video and see the visuals for yourself.
Also a reminder that pledges will resume shortly. I haven't had time to put together a blog post but I hope the video is enough.
Comments
James Stevenson
As a web dev who knows nothing about game dev, I particularly enjoyed this video.
ThubyDev
I've used Unity quite a lot and the particle system there had an option for "precooking" shaders meaning they would already be simulated to the point of "equilibrium" from start