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Update: 0.5.2

🕑 Added 2020-08-06 23:03:45 +0000 UTC

Comments

Ikkabod

Yeah, it's something that I've discussed with other devs too, they call it exponential explosion. That's the main reason the game doesn't have tons of options to choose from, because it quickly becomes unmanageable. The goal is to get the basic paths down and sprint to the finish. At that point, I will be free to flesh out more paths, options and variations.

Arhiippa

It's a really good idea to keep the RPG contained. While it might be good, one has to prioritize. Many projects end up stalling when their creators try to spread themselves too thin too fast. That said, I've been skipping updates, so there is more to do once I replay, but this I can't skip.


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