Moving from Attractive Men to Old Men
🕑 Added 2021-10-14 16:27:09 +0000 UTCGyee has reached its conclusion. Clocking around 75 pages, it was a beast to handle, but it's over.
Generally, it went about as I expected. Lots of options, lots of little details, and far, far, too many sidenotes for me to worry about. I've run through a few Character Creation situations and generally everything works pretty smoothly if you choose to play it simple.
The only major bugbears are
β’ Character Level is a bit wonky, as it heavily relies on players getting invested and the GM just making it work.
β’ Currently there isn't a bestiary, because guess what I have no idea what enemies there are outside of "Monster" and "Shadow Creature"
β’ You can HEAVILY game the system if you look hard enough, which should be balanced out by being a bit Ability starved, but meh.
β’ One Trick Ponies are pretty damn good, so I hope that it doesn't lead to players making 1 Death Ability rather than two to three little abilities. I don't want to eliminate those ideas either, so it's Jazz Hands
But it's done.
Project Tactics should be reaching its conclusion today (10/14) with some touch ups, while I'll be streaming a Curious Case on some Mecha Games this Saturday. Luckily Tomorrow I get to start work on Ojisan Demon Slayer Corporation, which I don't think will be a "Long" game but it'll be one where I get to throw a bucket of dice at someone and say "Go For It!"
Yes, I will be streaming the entire week, and yes, I am tired. It's great!