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BoundProject Devlog 5.2

🕑 Added 2022-10-15 00:06:49 +0000 UTC

Comments

viscerat

yeah... i just used didnapper as an example... and: looking forward to your system! :-)

Uriahjs 01

i think i do, but not gonna make it like didnapper

Uriahjs 01

keep struggling while hogtied

Dino Mehdic

how do you undo a hogtie?

viscerat

question: are you planning on making the struggle more complex? meaning harder and more "game-like" instead of simply spamming buttons? e.g. like in didnapper & didnapper 2?

Uriahjs 01

Did u set global illumination to high at least?

yeah its so bright and kinda hard to see compared to 5.1

Uriahjs 01

Wait it do? Did u tried to restart the game?

Is there a reason the new 5.2 loads in covered in yellow light? Not sure how to get it to go to normal


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