BoundProject Devlog 8.1
🕑 Added 2023-01-15 08:57:14 +0000 UTChey lads! i hope yee lads enjoyed yer short new years KEKW, the dev speed is kind of reduced cuz of how much i need to research bout AI behaviours, but notheless here's what's been developped
- shooting handgun is now changed from full auto into manual, which u have to press once to shoot, it has delay on each shot
- Controls now can fully re-binded, excluding some that is "Empty, and has reset to default to just reset all the keys
- added new interactable object, it's a table with bondage gear, which is self explanatory, yee do self-bondage on yer character
- when activating self bondage, UI will popped on the right side which indicate how tight you want it to be and what kind of restraints u wan to use
- hogtie will automaticly put arm tightness to Tight and leg tightness to light, it's the minimum to activate hogtie
- if tightness for minimum of hogtie is chosen, hogtie will automaticly be set to none
- for now restraint types are just different colors of ropes, there will be more to come
- added a completely helpless AI that is just wiggling endlessly, to test the performance, yee can use it as screenshot tho
- tweaked restraints so they are harder to struggle out normally, but make it easier if using sharp corners
- added dummy AI, the available functions are as such
* she doesn't move, but player can tier her up
* to tier her up, u have to be at the back side facing her back and press Right Mouse Button while arms are free
* one click means one level of binds for arms and legs, this will be changed later
* holding sprint button (shift by default) + right mouse button will hogtie the dummy, but you have to be crouched first
* use item button (R by Default) to gag dummy, the gag will rotate as player keep pressing use item button if player arms is free
* dummy will try to kneel if u wait a bit after being tied (not hogtied) and then will try to sit after a certain amount of time
* dummy restraints will restart when player re-open the game and player cannot remove binds on dummy just yet
Check the controls at ingame Settings -> Controls
Citizen Password: 81GJAS70
that's it for today lads
*NOTE, this is just to test the features and stuff, more will be added*
Link to video preview in Deviantart
https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-8-1-945251641
have a nice and tidy day lads, cheers =D
Comments
BwbbleTea
haii where do i find the game btw?
it's an iGPU so it's most likely does not support ray tracing, heck they don't even support directx12 most likely
Uriahjs 01
cuz raytracing might be actually playing with those errors
Uriahjs 01
what's yout CPU/GPU specs, and did u installed latest drivers visual studio 2019 and etc?
No idea how about anyone else, but i am unable to boot up any version past 8.0, the game pops out with "fatal error!" whenever i'm trying to start, any ideas?
Uriahjs 01
Check th3 video, lts self explanatory
Christopher Byrne
I am sorry, I don't see how I tie myself up.. It does not seem to be working!
Uriahjs 01
Not yet, there will be mulyiple ais, buy they wont e customizeable
gullideggel
I miss the old untieing keys a bit. Maybe something like a "cheatmode" in options would be possible? But I really like the AI struggling. Nice work! Is there any way to change the outfit of the AI girl? I know, she's only there for testing, but maybe... :P
Dang, okay!
Uriahjs 01
nope, completely removed it
Are there keys in 8.1 for instantly untying/undoing legs, arms?