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On "Mechanical Watch"

🕑 Added 2022-05-04 15:07:41 +0000 UTC

Comments

Cyril Perrotin

I've find your article by accident as a watch enthusiast myself and the level of detail is amazing. I've shared your article with a friend who works at Tudor (Rolex owned) and his colleagues from the movement team where impressed by your article.

meowmix

I joined your Patreon for this article. You did such a great job with it, well done!

Tommaso Poletti

Fascinating article Bartosz! And WOW for the animations!

Tommaso Poletti

It would be super nice having that code on GitHub so that we can learn math from you :D

Evan Fields

Another excellent article, one of my favorites so far. After reading this I was filled with lust to own a mechanical watch--an entirely new desire for me. Even after sleeping on it for a few weeks the itch was there, so I bought one with a clear face that reveals the internal mechanisms. Having read this article gives me so much appreciation for the incredible complexity therein, and really contributes to the enjoyment of wearing the watch.

Bartosz Ciechanowski

I currently don’t have any writeups on the topic, but I don’t minify JavaScript on my website, so at least the code is easily accessible

David

Just incredible. I love mechanical watches and have followed your blog for a long while now. I was so pleasantly surprised to see these two worlds collide. I'm new to your Patreon. Do you have an article with technical information on how you render your models to the page with physics?

Nikita Lesheno

It's a jaw-dropping article, both on the explanations front and the satisfying attention to detail in the animations. For example, right after "the side-to-side movement of the pallet fork is limited by [...] the pallet fork bridge", I was surprised to see that you simulate the pallet fork actually pushing the escape wheel around when you play with the slider, instead of playing an animation back and forth. I created a mechanical clock animation a while back (https://clock.leshenko.net) but it was way lower quality and things didn't really line up there. Makes me appreciate even more the fact that everything is pixel-perfect in your article.

Shane Wighton

Gotcha. If you ever look at more complicated projects on a desktop, solidworks has a $99/yr fully featured version for makers. Also check out the 3D connexion space navigator for much better camera navigation than a mouse

Nikita Vasilyev

Fantastic work!

Bartosz Ciechanowski

Thanks Shane! I used a bunch of CAD software back in college days, but my recollection is that most of it is quite bloated and expensive. The killer feature for me in Shapr3D on the iPad is the ease of camera movements with hand gestures and the unbeaten comfort of drawing sketches with the pencil. I probably wouldn't do more serious projects on a tablet though.

Shane Wighton

Hey, big fan of your posts. Very information dense and useful presentation. I can tell you put an enormous amount of time into them. Very rare and refreshing to see. I was a bit surprised to hear you modeled all of that on an iPad. Have you tried using desktop CAD for any of your projects (e.g. solidworks, inventor, onshape, etc)?

Nikita Prokopov

Amazing work!

jakob

When I think about it, the approach of starting from the main spring works well because it runs on its own, and is the solution to a familiar problem: "How to store power/get motion". The solution then creates a new problem (runaway motion) which is solved again by the escapement. Starting from the other end would have meant starting with a solution for a problem the reader hadn't seen yet, which is unsatisfying.

Lukasz Rewerenda

Fantastic stuff. My hat is off to you for a low level approach to implementation. I think its worthy of an article itself. Thank you!

Samuel Lough

Starting with the mainspring helped me more than other explanations have in the past. I found I would get the mainspring/balance spring confused but your explanation path was intuitive. great work.


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