[Update 1.1][Skyrim SE/AE] Goetia Animations - Female Idle Walk And Run
🕑 Added 2022-02-24 17:10:43 +0000 UTCAs per popular vote, I'm glad to bring you the first mod in my third animation series "Goetia" which consists of a 25 seconds Idle, two-cycle walk and run for female characters, this series will be revolving around the mage/witch archetypes, and overhauling magic and casting animations while going for a darker character personality than "Vanargand".
This can be used as a vanilla replacer or as a "Dynamic Animation Replacer" folder structure that is compatible with my previously released mods through "Conditional Armor Type Animations", and their respective CATA Addons.
If using the CATA Addon version, the characters (PC and NPCs) will use these animations when non-armored, wearing a piece of clothing, has a magicka pool of at least 300 (items/buffs apply) and is at least level 65 in any of the 5 major magic schools (can be changed from "_conditions.txt").
Let me know what you think!
On a side note, here is my first Skyrim animation set for comparison ^^ https://youtu.be/KnbURUA-s9s
Use any mod manager or manually copy the content from the attached file's 'Data' folder into your Skyrim's 'Data' folder.
True Directional Movement is highly recommended.
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[Update 1.1]
- Tweaked and polished all the animations (Preview video).
- Added 5 seconds to the final segment of the idle, the idle is now 30 seconds long.
- Updated LE version as well, 360 movement behavior LE is highly recommended.
Comments
Ah, I see. If it's intentional then no problem! I just wanted to point out in case. And thanks for the tip!
Verolevi
Glad you like it! The posture is intentionally a bit slouched in contrast to Vanargand's much more up straight upper body, I find that it contributes in giving the characters that darker persona I'm trying to achieve with this series. However, it's very easy to adjust animations to better suit one's personal taste using "hkxPoser" here https://www.nexusmods.com/skyrimspecialedition/mods/11783
Fantastic work as always. Maybe the neck could be less forward as it makes the posture a little slouched in the walk animation :D
Awesome, cheers ma man
Verolevi
I'll keep that in mind for the second round of Vanargand, by default, dual wield equip/unequip seem to be using the standard one-handed equip/unequip animations, so I think the only way to trigger the proper DW animations is replace the XPM's style fitting animations instead.
Do you have any plans for making dual wield draw/sheathe animations at some point in the future? Or is there any you recommend? PCA is about all I can find other than the standard ones that come with XPM.
I'm also looking forward to this, but it would be great to see a nice magic overhaul from the best.
Verolevi
Much appreciated!
Verolevi
Glad you like them and the addon! Yeah I like the idea of progressing towards various animations depending on different factors.
Dre G Writer
Very nice. Professional as always.
Verolevi
My pleasure! Thank you.
Verolevi
Much appreciated my friend! That's really great to hear, I'd love to see more animations from you.
These are amazing. The CATA version is going to be a permanent addon for me. I definitely think It'll add some nice flair when a character finally hits the requirements to start using them.
Austio
Always so impressive, homie. Watching/using your stuff always makes me wanna open Blender and put more hours into improving.
Looks amazing as expected! Thank you so much for another homerun!
Verolevi
Haha thank you! Enjoy ^^
Gosh darn it another fantastic animation, amazing! downloading right away!
Verolevi
Glad to hear that! Much appreciated :)
Verolevi
Hey welcome on board! I'm afraid it's going to take a while before I get back to melee animations as we've decided to move on to magic for now.
I really like your animations ๐
DFireWind008
finally I've joined your patreon just to bother you with SkySA/ABR movesets lol, great work!