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Foundry VTT V11 integration complete + V10 update

🕑 Added 2023-12-08 16:14:58 +0000 UTC
Foundry VTT V11 integration complete + V10 update
Foundry VTT V11 integration complete + V10 update

Comments

Jeff Anderson

this crashes in v12, tried on two separate instances

Javontay Peoples

Hey DC, would you be willing to release nonmodular versions of your maps that are configured with you're own professional eye? It would be really helpful to be able to load up a "default" Imperial prison for example if I need a map on the go.

DroidCartographer

Hey Malte, I had fixed the broken links, try again! They should now lead to the proper V11 manifests

Science1337

Hey DC, that sounds awesome and must have been considerable work! ๐Ÿคฏ I am on FVTT 11.308 and when using the link for the DC-Starship manifest, I get an error message, that the manifest is for FVTT 10. The modular maps pack returns a "module validation error".

DroidCartographer

Maps should be located to be in the DC Battlemaps folder, as actor compendiums. They are currently missing when used with some game systems, I'm working on a fix. You can always contact me in Discord and describe your issue!

Am I missing something, or are the maps not included in these modules? If so, how do I import them


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