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Writing monster encounter tables is boring

🕑 Added 2019-06-05 16:37:18 +0000 UTC

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Yup, thats pretty much where I ended up. You can see the monsters on the screen and if you get within a square of them, then they force an encounter. Defeating them or running away from them removes them from the map.

Ian W

Have you considered doing it like pokemon, where there are monsters on the map that force an encounter when they see the player (straight line) and/or having tall grass type areas where random encounters happen as well? Both would trigger going to the existing fight screen. Just a thought.


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