Ganyu Bow (over Prototype Crescent)
🕑 Added 2023-04-07 06:36:16 +0000 UTCThanks to Mist over from AGMG - he provided the file to let me have another go at posing her closer to her original Ganyu Bow artwork. Pretty happy with the results, so here you guys go!
Guide to swapping the bow to any other bow weapon
Doesn't seem to work over the favonius warbow or Amos bow right now unfortunately!
*edit* Seems like one of our Patreons Caesar managed to get it working. Here's the ini edit he's used.
----------------------------------------------------------------------------------
; PrototypeCrescent
; Overrides -------------------------
[TextureOverridePrototypeCrescentPosition]
hash = 4dd715ab
vb0 = ResourcePrototypeCrescentPosition
[TextureOverridePrototypeCrescentBlend]
hash = d2608a65
vb1 = ResourcePrototypeCrescentBlend
handling = skip
draw = 20891,0
[TextureOverridePrototypeCrescentTexcoord]
hash = 4cd6dbe2
vb1 = ResourcePrototypeCrescentTexcoord
[TextureOverridePrototypeCrescentVertexLimitRaise]
hash = 3e62e970
[TextureOverridePrototypeCrescentIB]
hash = 3324d3a2
handling = skip
drawindexed = auto
[TextureOverridePrototypeCrescentHead]
hash = 3324d3a2
match_first_index = 0
ib = ResourcePrototypeCrescentHeadIB
ps-t0 = ResourcePrototypeCrescentHeadDiffuse
ps-t1 = ResourcePrototypeCrescentHeadLightMap
ps-t2 = ResourcePrototypeCrescentHeadDiffuseGuide
ps-t3 = ResourcePrototypeCrescentHeadMetalMap
Comments
cc
can it work in 4.3?
YaYaYaY
; PrototypeCrescent ; Overrides ------------------------- [TextureOverridePrototypeCrescentPosition] hash = c56f30eb vb0 = ResourcePrototypeCrescentPosition [TextureOverridePrototypeCrescentBlend] hash = ffa84406 vb1 = ResourcePrototypeCrescentBlend handling = skip draw = 4546,0 [TextureOverridePrototypeCrescentTexcoord] hash = 04da89f0 vb1 = ResourcePrototypeCrescentTexcoord [TextureOverridePrototypeCrescentVertexLimitRaise] hash = 138ce338 [TextureOverridePrototypeCrescentIB] hash = ab7db00e handling = skip drawindexed = auto [TextureOverridePrototypeCrescentHead] hash = ab7db00e match_first_index = 0 ib = ResourcePrototypeCrescentHeadIB ps-t0 = ResourcePrototypeCrescentHeadDiffuse ps-t1 = ResourcePrototypeCrescentHeadLightMap ps-t2 = ResourcePrototypeCrescentHeadDiffuseGuide ps-t3 = ResourcePrototypeCrescentHeadMetalMap
Worm
你画得好啊!
空心
老哥你画的真棒
yi zhang
https://www.pixiv.net/artworks/105178146 now wait for yoimiya version~
Fonfonfon
The "warcrime" tag hahaha
Toppy
tried porting it to aqua simulacra and it no workie :~:, copied the hashes from Mist's .ini for his aqua one and lots of vertexes were stretched in wrong directions. I'll just use Mist's for now then.
LewdLad
Yeah, will tweak her a bit more later. The string comment doesn't make sense tho - its rigged - and it near her hand when player character goes to fire the bow.
Jacobge
this is amazing LMAO
SuperRo16
Quick nitpick here - could you make a version with the same cryo tattoo as in the original art, add the hook insert, and extend the string to Ganyu’s right hand?
Excipher
😂😂
palmtop
Instructions unclear, looked straight into the pussy and shot myself in the face