NEAT is done
🕑 Added 2018-03-13 00:13:28 +0000 UTC So...NEAT is really hard
mainly because there is almost no online resources except for the original paper
But I have (hopefully) successfully programmed it in processing
I don't know how much technical knowledge on the matter of Neural Networks you guys have, but for those of you who are...
NEAT allows for the structure or architecture of the grow and evolve as the neural network evolves, previously I have been using a static structure and just adjusting the weights, now the neural network can evolve into the most optimal structure as well as the weights.
This is the same algorithm which is used in big projects like mar.io
Now all I have to do is add it to the game
Comments
Ethan Groat
That is so neat!! Seriously though. I was wondering if this kind of technique existed.
Boring guy
His website is the thebigcb.com
Schematical Matt
I've done a lot of work with NEAT, even development of a fork of the NEAT method. I would love to help if you ever need it. Thanks and keep up the great work!
Danny Pan
Thats really cool!..probably you cold upload video of a turtorial about NEAT?
Vallahd
So if there were any program that would gain sentience, it'd be NEAT. Neat.