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Die Trying - Chapter 124

🕑 Added 2026-01-28 07:03:02 +0000 UTC

Comments

Nikolai Beckel

1 coin to invade, all-in on the ante, nothing else >:)

Synovus

Two mega gods fighting each other with players through the system? Or one mega God giving abilities to both sides and letting them decide their fate? 🤔

Alibhai

So the characters start to grasp rules of The Game. It will be interesting to see how the crew reacts to this new information. This might result in increased involvement from the Illy's family. The could use the help.

Alibhai

I think you are underestimating the perk and over estimating the mana powered enhancements. - The stamina bonus granted by the water mastery perk is a constant regen for an unlimited amount of time. As long as he is submerged upto his ankles. (Any dermal damage will only last until the round ends.) - Imunity from barotrauma. Which the system interprets as including shockwaves. The most deadly part of an explosion for us fleshy folk.(The shrapnel is taken care of by the armour) And it could pair well with the new explosion perk. - Mana powered enhancements increase mana toxicity and can overtax the body. Causing Wade's body to breakdown from abuse. - Allows one to "breathe" in any liquid. Frankly this perk is the only reason he survived the last round. He should definitely add it to the roster.

Marios

TFTC :D

Macronomicon

corpse explosion builds. that takes me back. Used those on my D3 necromancer to great effect. It's all about enemy population density. Just gotta gather them up, get the chain going and it can take off... Of course he has no idea what the damage is. could be a fart in the wind, or so powerful that it sweeps him up in the explosion. No way to tell until he tries it. I would take the minimap and the increase in rarity of a boon. either the dodge-roll or the jumpy-shooty. Probably the dodge-roll. maybe the mage kit, some potions to mollify Zin's anger, and then scroll through the gear tab for gear that might help survive/navigate in the mana realm? or mage grimoires? I would NOT take any challenges, especially if he's planning on mining next round. Having an unpredictable variable coming after him and making everything harder would be a great way to lose out big time. Next level seems like he could take advantage of the infinite mana to practice some new spells I don't think i would pay to keep the water enhancement. He just learned how to increase his speed with magic, and his stats are going up, so eventually extra stamina regen isn't going to be necessary either. but who knows, he'll have to check out the gear available to see if there's a stamina-synergy item before he dismisses the water boon entirely. Same for all the other boons. If there were boots that allowed you to hover off the ground, it would make the jumpy-shooty thing OP. Anyway, enjoying the spitballing. TFTC.

Daniel Landry

Absolutely phenomenal Mark, good job on the changes too!


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