Sugar Bomb
🕑 Added 2023-07-04 20:22:48 +0000 UTC+pov & stuff
Finally, Boston airport has a purpose
Comments
OW.REHL
Thanks, the physics is done in houdini but with a new method
Richard-Steven Williams
Video seems to be down for me... sad times!
suzuki etc
Absolutely amazing work on the cloth physics
OW.REHL
Arms are usually an afterthought when I make the morphs, but I don't like them that big anyway. When you keep them smaller you can see how huge they can get I think. Also I struggle with struggling since I'm not much of an animator. Will keep that in mind next time though
Dylan III
I could watch this for literal hours. Very well done
jacob pool
Fantastic video. are we going to get some other views in another video??
OW.REHL
On it
Katie D.
wow,,, this is amazing 😳 all i want to see is her get even bigger
OW.REHL
You are correct, but there's nothing morphs can't fix. The morphs you are using aren't made to go 10x their shape, but you can make ones that do(although you usually need to up the resolution of the mesh). The problem is that for simulation I need as little geometry as I can get away with. It already takes about 10 hours to simulate this and if anything goes wrong I have to adjust and restart. Luckily my simulation technique doesn't care what resolution the geometry has so I could scale up if time and compute power wasn't a restraint
Jackal Pawpad
This was amazing! What did you use to render this? The physics are really mesmerizing. <3
Rkelly1
also are you going to upload this vid and the previous one to discorde?
Ridon Culos
Sweet. I would also like to see an already chubby girl getting even fatter, kind of like the Genetically Modified Blueberry video. The character in that video looks cute.
Aaron Farkas
As usual, love the renders, but I do agree with R. C. : would love to see the arms etc. balloon, too. In fact, there's a whole group of fat-arm aficionados out there! On another note: would still like to see these women struggling, being punished for their skinny-bitch anti-fat biases, anything to provide a satisfying motive for what's happening to them. Happy to supply some, if you like.
Ridon Culos
Hi, I'd like to ask a question about something I've noticed in a lot of your animations, and it's just got me a bit curious. (Sorry for the long read, my fingers just kept typing.) I noticed that in a lot of your videos, the face, arms, and hands don't get that much fat on them compared to the rest of the body. Your recent animations, like Water Weight and the Experiment Breakout, do have more face fat on them, which looks pretty good, but the arms tend to lag behind the rest of the body, and the hands only get a little bit chubbier. The exceptions that I've noticed are the smaller sizes, where the characters do gain a lot more fat in those areas. Especially the face. Notable examples are the Head Red post, and the Magical Gains scene. I've messed around in programs like iClone Character Creator trying to make fat girls, and after a certain point, the sliders start to look pretty bad. The face fat slider tends to turn the neck into a big flat disc that just extrudes from the neck area, which doesn't look good or realistic. The hand fat sliders don't look good at all, and the arm fat sliders only account for when the arms are pointed down, so when you lift them at all, they look really strange. Based on the knowledge I have from messing around in Character Creator, and what I've noticed in your animations, I'm guessing that the sliders that you have for hand, face, and arm fat don't look good at larger sizes, or just don't pair well with the body fat sliders you have. Is my assumption anywhere close to accurate, or is it just a personal preference thing?
OW.REHL
in due time
RobidyBobidy1 .
Pov version? ❤️