Onlyreon
LegendaryKnight from patreon
LegendaryKnight patreon

[Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)

🕑 Added 2023-08-08 08:46:05 +0000 UTC
 [Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)
 [Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)
 [Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)
 [Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)
 [Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)
 [Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)
 [Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)
 [Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)
 [Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)
 [Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)
 [Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)
 [Download] LEGENDARY RT TEXTURES RT21 JAVA EDITION (1.14-1.20)

Comments

Legendary Knight

With a GTX 1660 Super, you should be able to run shaders like PTGI without any trouble. However, the performance may vary, and you might experience lower FPS depending on the shader settings and the complexity of the scene. You can choose to balance between quality and performance based on your preference. I would suggest these texture resolutions based on your setup: - Base pack at 1024x - Extended pack at 512x - Foliage pack at 512x - Nether & End world pack at 512x Ultimately, it's up to you to fine-tune the settings to achieve the desired balance between visual quality and performance with shaders and texture pack resolutions. Your PC should handle it without any risk to its hardware.

NikitPad

I have a GTX 1660 Super TI with an intel I7 and 32GB of 3200MHZ ram. Will my pc die or run this? "ANSWER CORRECTLY OR I WILL SET MY COMPUTER ON FIRE"

Legendary Knight

It is advisable to opt for either SEUS PTGI E12 Shader (for best visual quality) or SEUS PTGI HRR2.1 (for improved performance). However, you have the flexibility to select any shader that suits your preferences. Just ensure that to disable the POM (Parallax Occlusion Mapping) feature in shader settings. If the selected shader does not have this feature, there's no need to worry.

NikitPad

my man what shaders to use also respond now or else I will use BSL and corrupt everything


More Creators