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Celestial Chapel Interior [33x53]

🕑 Added 2024-05-18 14:43:59 +0000 UTC
Celestial Chapel Interior [33x53]

Comments

Cze and Peku

I think seamless transition being crucial is just a stylistic point we have to disagree on. In movies and plays there are scene transitions, even in video games there are loading screens between sections. I don't think seamless transitions are necessary for good storytelling nor tactical decision making and those are our goals. The cut and the reveal are important dramatic devices that GM's can use for impact. As for scale, we made it the size we thought it deserved to be to tell the story we wanted.

Erik Niemi

I agree with KK42 on the map scale being so off from the exterior. Big is not better when running a game, and being an artist I'd have to say big is not better in art either! Epic could be a great 15 x 7 interior with a crypt and tower and other elements in a split level map. To be able to seamlessly transit from the exterior to the interior is crucial, and this makes that impossible.

GO!! Light Up!

this is so good! I like it so much when you make interesting exterior and interior, it helps and inspires me a lot when I prepare my campaigns. Thank you very much!


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