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New pack of pixel art materials

🕑 Added 2025-07-02 22:09:07 +0000 UTC
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials
New pack of pixel art materials

Comments

Bazil Racoondog

I'm glad you like these concepts so much! I think technically the idea of cock cylinders extending should be doable, tile-based animated platform mechanics are a bit less common on NES but there's still some good examples. Powerups too, there's certain limits to how much animated and varied character's abilities can be on NES, it's too much to explain but there's still some freedom so it's not completely impossible. Tiny Toon Adventures with helper character mechanic is actually a very good example of how varied character abilities can be. And yeah, as I said in the post, using noir style with lots of black was extremely beneficial on NES and I love later NES games which used it a lot! It's really impressive how much more you can do with just one extra shade freed this way. I still love more toony NES games as well, both styles have their pros and cons, the toonier style limits you with less abilities for shading but more color is more color.

Colly

OMG, those cock shaped tanks/cylinders are too good lol. A platforming stage that involves them shrinking and extending for jumps would be hilarious :P A gameplay aspect that involves powerups could be fun. I'm imagining flaming hot snacks that give you explosive gas power, prunes that give you monster shits, soda that inflates your belly and allows temporary floating. Kind of like the different powerups give you different perks like in Shovel Knight, or how each toon has their own special ability in Tiny Toon Adventures on the NES. I'm really diggin the dark, sci-fi vibe. The color palette you're going with is really interesting and easy on the eyes. I always enjoyed the NES games that went with grittier color schemes like Spider Man and the Sinister Six, Xexys, or Wizards and Warriors. Since pixel art from the NES era was kind of limited in the details they could pull off, leaning heavily into shadows and darkness immediately made the graphics hit harder for me.

Cap

Delicious and hot looking~


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