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Dev Blog #144 - Advanced Spelunking

🕑 Added 2023-03-16 04:00:02 +0000 UTC

Comments

mahdeennave

The new Pit sounds awesome, kinda reminiscent of the Free Cities slave training loop. Very into it.

That is great, thanks for the feedback.

Westane

Thanks! Right now the plan is to shore up the existing content: Finish serum routes, finalize partially implemented mechanics, etc., before returning to the main story. As there is only one chapter remaining, we want the game to be content complete before we put a cap on it and call it story complete!

I have to say I was getting a little bored with re-reading for small bits of new content. I was considering dropping at the end of the month, but the pit has always been an interesting distraction when I was bored. Now you have got my attention again to play with the new mechanics. I can't wait to try it out. I would also like to add that the illustrations have come a long way since you first showed the concept art. Although it is obvious where the artist interest is on certain body parts. What is going on with the overall story arc? The last full play through I did, a while ago, ended with a force ending that gave clues to it but no way to avoid it. Keep up the great work!

NakedAlice

Thanks for the long and detailed report. Your ideas are amazing. Keep up the good work

The Wandering Talespinner

Crazy thought: if Pit denizens are made to become dominant, would it perhaps be possible to have them dominate the MC? Perhaps over the course of repeated visits?


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