[Public] UE Viewer build 1479: support for multiple AES keys
🕑 Added 2020-12-28 10:27:04 +0000 UTCThe information is here:
https://www.gildor.org/smf/index.php/topic,7544.0.html
Update 29.12.2020: minor bug fix, reuploaded the file.
Comments
Konstantin Nosov
You should provide at least AES key for main pak file. Skeleton is not loaded, so animation is not converted. Next UModel version will explicitly show a message about missed skeleton.
Konstantin Nosov
Just record another video showing the process. Does it crash? Does it show any error message? I need the information for being able to reproduce the issue locally, there's no time to play with Fortnite assets myself.
Luka
It opens and shows the Animation but it's still unexportable.
Konstantin Nosov
Fixed.
Konstantin Nosov
Fixed acceptance of the AES key when it didn't end with a newline. Reuploaded a build here.
Honee
Maybe he means this problem https://drive.google.com/file/d/1aVwNGgKwYApgJximSZy8bcGJFBNeKOFF/view?usp=sharing
Konstantin Nosov
Show me the video of the problem. Either you're doing something wrong, or everything's fine, or there's a bug. I rewrote a large amount of code for supporting multiple AES keys, so there might be a bug.
Luka
Hey! I have tried Exporting Savage emote from Fortnite It appears that on new UModel it doesn't even show the file But on Older version there is a file but unexportable CONSOLE: WARNING: Pak "D:\Fortnite\FortniteGame\Content\Paks/pakChunkEarly-WindowsClient.pak" has encrypted index. Skipping. Found 0 game files (251 skipped) in 0 folders at path "D:\Fortnite\FortniteGame\Content\Paks" Scanned game directory in 3.7 sec, 848 allocs, 0.11 MBytes serialized in 247 calls.
Neonight
Thank you so much!
Pogger man
You = Angel
5Blender
Great work as usual