SkeletalMesh is done ...
🕑 Added 2020-12-02 11:33:52 +0000 UTCAt least I didn't find any mesh which would crash UE Viewer
Comments
Sulbas3D
i love you ♥
Robert
ahh , that fixed it! Appreciate the help :)
GingerBreadMan
AMAZING! THANK YOU!
Konstantin Nosov
On twitter, these issues means that materials (textures) weren't disabled
Robert
Thanks , that fixed this error! , sry for being dumb 😅But now im getting an "unversioned properties problem" error for most static and skeletal meshes 🤔And im using the latest umodel . I'll keep testing but every single mesh i tried gave me this error.
Konstantin Nosov
This dll is for UModel, not for Fortnite :D Put it next to umodel.exe and sdl2.dll
Robert
yea i saw that tweet , so when i download the dll , I put it in: program files/...../binaries/win64 folder, right? I tried this and im still getting the error. Seems like im the only one with this problem... maybe im doing it wrong?
Konstantin Nosov
https://twitter.com/UGildor/status/1333115883099721729
Robert
can i get some help? whenever i try to load any mesh I get "Internal Oodle decompress failed 002core_5_win32.dll" not found . I checked your twitter and found a download link for the "002core_5_win32.dll" so i replaced the oo2core 64 with oo2core32 in the game files but i still keep getting the same error.
Konstantin Nosov
I mentioned that a few times - you should disable textures.
Samu_
why it give me this error? Unversioned properties problem UObject::Serialize <- LoadObject: MaterialInstanceConstant'F_SML_Hipster_Body_01.F_SML_Hipster_Body_01', pos=54E3, ver=521/0, game=ue4.26 <- UObject::EndLoad <- LoadWholePackage: /Game/Characters/Survivors/Female/Small/F_SML_Hipster_01/Meshes/M_SML_Hipster_03.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1460
Sharpies
Will we be able to open encrypted files eventually?
Carter Horvath
You are so amazing