MaterialInstance support
🕑 Added 2020-12-03 12:46:54 +0000 UTCAdded support for MaterialInstanceConstant loading. "Material" (the base class) is not yet supported, it requires a huge amount of work as it is probably the most complex type in the Unreal Engine. "Material" loading is stubbed, so UE Viewer won't crash with it. Actually you can enable everything except animations, and things should work (will work better after I'll code "Material").
I didn't update my local game setup to the new Fortnite seazon, so it's still required to use the older build.
Some screenshots are here:
https://twitter.com/UGildor/status/1334475970150019072
Let me know if you'll have any crashes with PREVIOUS build, I'll ignore messages about animations and oodle issues, because these could appear only to those who didn't pay enough attention to my messages.
Things yet to do for "final release" are (in a possible order of work):
1. Support new Fortnite season changes
2. Material
3. Skeleton
4. Animation
Enjoy!
Konstantin (Gildor)
Comments
Zhaine
great thanks mate how's your mum doing?
Valyx
hey zhaine hows the wife and kids??
Zhaine
Just wanted to let you know that I haven't found the need to disable animations or textures and can view textured meshes in the UE Viewer, you've done an amazing job man thank you!
5Blender
Thank you ........... !! great work as usual
Duskulaura
thank you so much
Wasting_Night
Absolute MVP. Thank you!
easkate
K I N G
taamoy
You're the best
Sulbas3D
🐰💗🐰💗🐰💗!!
Sharpies
Ty!
HalfHeart
thank you so much!!