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Nether's Follower Framework - 2.8.4.b

🕑 Added 2023-08-24 03:31:32 +0000 UTC
Nether's Follower Framework - 2.8.4.b

Comments

Joseph Paul Dennison

Really Default Combat and Default Follow Distance only matter for custom followers.

Caleb

Got a new question, If I use xedit to tweak a vanilla npc, how to I "preserve" my edits when importing them into NFF? Do I just pick Default Combat and Default Follow Distance?

Andy

As to my previous comment regarding the debug section. Would it be possible to add a script to clear any AI running on the NPC in the cross hair ? Just a thought. That would be so useful.

Andy

Ive been usung NFF for a good while now and that debug section where you can put the cross hair on a follower to see what AI is controlling them is an absolute lifesaver. I was having trouble with followers occasionally wandering off, and found, by using your debug tool, that it was the ORomance AI was sticking to the follower and causing the issue. πŸ‘πŸΌπŸ‘πŸΌ

Red T. Basco

Mr. Nethers you are so Incredible! :)

Thank you. So looking forward to using it in my new game.


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