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Big update!

🕑 Added 2022-08-04 01:12:29 +0000 UTC
Big update!
Big update!

Comments

Dinosorceror

Okay, that was awesome. Dude, don't even offer the "linear" scale option. Smoooooooooth! WOW! I mean, I didn't think I had a "scale change process" fetish until NOW, THANKS :)

Dinosorceror

Dammit, every time I get this huge, well-thought-out and well-documented update, I feel like I'm gonna fail the test if I don't pay attention to the details when you ask for more feedback. I am gonna download and play the game and you can grill me for all I didn't notice later. :)

Furotic

Oh, one more thing I forgot to mention I worked on in this update. The dynamic bone interactions are now improved! I discovered that because of the order the scripts were being executed, the dynamic bone colliders were lagging behind the animations, so as the head would sway, the ear colliders were following behind them by a significant amount, and this led to it feeling like the colliders were broken because they weren't where you expected them to be. That seems to be fixed now, but more testing is needed!


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