chippwalters
patreon
Using Quad Remesher with METASHAPE
🕑 Added 2021-09-04 10:12:38 +0000 UTCHey guys, this is a quick and short post which shows a form created using DESIGN MAGIC and METASHAPE and then afterwards I used Quad Remesher to get it down to under 7,000 faces for this object.
If you're not creating game assets or looking for super clean topology, it's probably not necessary to use Quad Remesher as you can get down to a similar number of faces with some smart decimate modifier strategies.
Comments
Kevin Morrison
Worth every penny too!
Harvey Marks
Thank you :)
Chipp Walters
https://exoside.com/quadremesher/
Harvey Marks
Where is a link 4 Quad Remesher, search did not bring up on Blender Market